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authorsignde <signde@openttd.org>2004-09-11 19:34:11 +0000
committersignde <signde@openttd.org>2004-09-11 19:34:11 +0000
commit1fb915df69aaa77ec8be39bb96650e5ec568e245 (patch)
treea7f24d905e8470f6331b816f08ef922fb43b8532 /main_gui.c
parentd03afadad23fced4bbb11df12a01f26cdbaf6844 (diff)
downloadopenttd-1fb915df69aaa77ec8be39bb96650e5ec568e245.tar.xz
(svn r207) -Codechange: randomizer handling
-Fix: desync problem fixes -Fix: server doesnt hang anymore when a client timed out -Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
Diffstat (limited to 'main_gui.c')
-rw-r--r--main_gui.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/main_gui.c b/main_gui.c
index 9f9933e6e..3465681c3 100644
--- a/main_gui.c
+++ b/main_gui.c
@@ -922,8 +922,8 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
void ResetLandscape()
{
- _random_seed_1 = InteractiveRandom();
- _random_seed_2 = InteractiveRandom();
+ _random_seeds[0][0] = InteractiveRandom();
+ _random_seeds[0][1] = InteractiveRandom();
GenerateWorld(1);
MarkWholeScreenDirty();