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authordominik <dominik@openttd.org>2005-01-25 15:38:36 +0000
committerdominik <dominik@openttd.org>2005-01-25 15:38:36 +0000
commit85e768c11fde72c56425ae3438c5d7dba820b8ab (patch)
tree7e95f59e35354d3577e4d77bd75a70d6b754d706 /main_gui.c
parentde649779572f23b0b8ee840941a8389fe156e634 (diff)
downloadopenttd-85e768c11fde72c56425ae3438c5d7dba820b8ab.tar.xz
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
Diffstat (limited to 'main_gui.c')
-rw-r--r--main_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/main_gui.c b/main_gui.c
index c5ba8073c..6deba6f1e 100644
--- a/main_gui.c
+++ b/main_gui.c
@@ -70,7 +70,7 @@ void HandleOnEditText(WindowEvent *e) {
switch(_rename_what) {
case 0:
// for empty string send "remove sign" parameter
- DoCommandP(0, id, (*b==0)?1:0, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME));
+ DoCommandP(0, id, (*b==0)?OWNER_NONE:_current_player, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME));
break;
case 1:
if(*b == 0)