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author | celestar <celestar@openttd.org> | 2005-07-24 15:56:31 +0000 |
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committer | celestar <celestar@openttd.org> | 2005-07-24 15:56:31 +0000 |
commit | 238e47cd42c009f2ab1359428788a65a26fafebb (patch) | |
tree | e02fce527cef08bc25354c995fecc8ddb0ab5318 /macros.h | |
parent | a227065ab75d6cb9f449f2282315adc933450b49 (diff) | |
download | openttd-238e47cd42c009f2ab1359428788a65a26fafebb.tar.xz |
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
Diffstat (limited to 'macros.h')
-rw-r--r-- | macros.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -60,8 +60,8 @@ static inline int64 BIGMULS(int32 a, int32 b) { #define SETBITS(x,y) ((x) |= (y)) #define CLRBITS(x,y) ((x) &= ~(y)) -#define PLAYER_SPRITE_COLOR(owner) ((_player_colors[owner] << 16) + 0x3070000) -#define SPRITE_PALETTE(x) ((x) + 0x8000) +#define PLAYER_SPRITE_COLOR(owner) ( (_player_colors[owner] + 0x307) << PALETTE_SPRITE_START) +#define SPRITE_PALETTE(x) ((x) | PALETTE_MODIFIER_COLOR) extern const byte _ffb_64[128]; /* Returns the position of the first bit that is not zero, counted from the |