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author | Darkvater <darkvater@openttd.org> | 2006-06-25 12:27:49 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-06-25 12:27:49 +0000 |
commit | a0445ce3a24a26779b53e7a5bfc512c9bd6fb593 (patch) | |
tree | 87feddb202dfc0f115c3f54614213f9ab9c1452d /langs_vs80.vcproj | |
parent | e2c8ed09a7a35569c060c7066f64ec61b6d235a2 (diff) | |
download | openttd-a0445ce3a24a26779b53e7a5bfc512c9bd6fb593.tar.xz |
(svn r5359) - Setting a patch value through the console would show the old value as a confirmation. This was caused by the actual action being executed a tick later in multiplayer mode. Simply work around it by not showing the new value. If someone really must now it, just query again.
Diffstat (limited to 'langs_vs80.vcproj')
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