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authorDarkvater <darkvater@openttd.org>2006-06-25 12:27:49 +0000
committerDarkvater <darkvater@openttd.org>2006-06-25 12:27:49 +0000
commita0445ce3a24a26779b53e7a5bfc512c9bd6fb593 (patch)
tree87feddb202dfc0f115c3f54614213f9ab9c1452d /langs_vs80.vcproj
parente2c8ed09a7a35569c060c7066f64ec61b6d235a2 (diff)
downloadopenttd-a0445ce3a24a26779b53e7a5bfc512c9bd6fb593.tar.xz
(svn r5359) - Setting a patch value through the console would show the old value as a confirmation. This was caused by the actual action being executed a tick later in multiplayer mode. Simply work around it by not showing the new value. If someone really must now it, just query again.
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