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authorpeter1138 <peter1138@openttd.org>2006-06-28 17:33:04 +0000
committerpeter1138 <peter1138@openttd.org>2006-06-28 17:33:04 +0000
commita12c748f5bdab0619e2ac8008aaf9324fe2a6419 (patch)
treef16b8582d85003e68837e4dd5053ae193f2188d3 /lang
parentb310c78aaa7427c538494c3be7a4fea01424e820 (diff)
downloadopenttd-a12c748f5bdab0619e2ac8008aaf9324fe2a6419.tar.xz
(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
Diffstat (limited to 'lang')
-rw-r--r--lang/english.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/lang/english.txt b/lang/english.txt
index 9e7995e8d..55ee294aa 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -1159,7 +1159,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
-STR_BUILD_CANALS_TIP :{BLACK}Build canals
+STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.)
STR_LANDINFO_CANAL :Canal
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...