summaryrefslogtreecommitdiff
path: root/lang
diff options
context:
space:
mode:
authormiham <miham@openttd.org>2005-06-04 07:36:28 +0000
committermiham <miham@openttd.org>2005-06-04 07:36:28 +0000
commit19e2b40a788cc175f35e4ca0cec0f439bd46ab76 (patch)
tree671634bc7969c379eb01d5c8b993a6729314eb56 /lang
parent43f7974f6df415ae1195ca70d573d7b8947c1211 (diff)
downloadopenttd-19e2b40a788cc175f35e4ca0cec0f439bd46ab76.tar.xz
(svn r2406) [Translations] Updated to 2005-06-04 (42 strs / 11 langs)
Diffstat (limited to 'lang')
-rw-r--r--lang/catalan.txt6
-rw-r--r--lang/czech.txt4
-rw-r--r--lang/finnish.txt6
-rw-r--r--lang/french.txt6
-rw-r--r--lang/german.txt6
-rw-r--r--lang/icelandic.txt6
-rw-r--r--lang/latvian.txt6
-rw-r--r--lang/norwegian.txt6
-rw-r--r--lang/polish.txt6
-rw-r--r--lang/romanian.txt6
-rw-r--r--lang/spanish.txt6
11 files changed, 42 insertions, 22 deletions
diff --git a/lang/catalan.txt b/lang/catalan.txt
index 56910f04d..8fc3a75f9 100644
--- a/lang/catalan.txt
+++ b/lang/catalan.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plantar
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situar àrees de roques al paisatge
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Situar far
STR_028E_PLACE_TRANSMITTER :{BLACK}Situar repetidor
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir àrea de desert
-STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua, inundarà els voltants si està a nivell de mar
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l
+STR_CREATE_LAKE :{BLACK}Defineix àrea d'aigua.{}Inundarà els voltants si està a nivell del mar
STR_0290_DELETE :{BLACK}Esborrar
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Esborrar aquesta població completament
STR_0292_SAVE_SCENARIO :Desar escenari
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Serve
STR_032D_4_SHIP_SERVICE :{BLACK}4: Servei de navegació
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Servei de ferrocarril (avançat)
STR_032F_AUTOSAVE :{RED}AUTO DESAR
+STR_SAVING_GAME :{RED}* * DESANT JOC * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}S'està desant el joc,{}espera a que acabi l'operació!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}seleccionar programa de música 'Ezy Street style music'
STR_0335_6 :{BLACK}6
diff --git a/lang/czech.txt b/lang/czech.txt
index 81c48e150..a8edc5202 100644
--- a/lang/czech.txt
+++ b/lang/czech.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Umistit
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umistit kamenita uzemi po mape
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umistit majak
STR_028E_PLACE_TRANSMITTER :{BLACK}Umistit vysilac
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit poustni oblast, s CTRL ji odstraníte
-STR_CREATE_LAKE :{BLACK}Vytvorit vodní plochu (sousední dílky se zaplaví také, kdyz jsou na úrovni more)
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit poustni oblast{}Stiskem CTRL ji odstraníte
+STR_CREATE_LAKE :{BLACK}Vytvorit vodní plochu.{}Sousední dílky se zaplaví také, pokud jsou na úrovni more
STR_0290_DELETE :{BLACK}Smaz
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Smazat celé toto mesto
STR_0292_SAVE_SCENARIO :Ulozit mapu
diff --git a/lang/finnish.txt b/lang/finnish.txt
index f4dd65ce3..59fa05852 100644
--- a/lang/finnish.txt
+++ b/lang/finnish.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Istuta p
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sijoita kallioisia alueita maastoon.
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Sijoita majakka.
STR_028E_PLACE_TRANSMITTER :{BLACK}Sijoita lähetin.
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue.
-STR_CREATE_LAKE :{BLACK}Määrittele vesialue; ympäristö tulvii, jos valitaan tasoksi merenpinta.
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Määrittele aavikon alue.{}Paina ja pidä pohjassa CTRL-nappia poistaaksesi aavikkoa.
+STR_CREATE_LAKE :{BLACK}Määrittele veden alue.{}Vesi tulvii ympäröivään maastoon, jos se on merenpinnan tasolla.
STR_0290_DELETE :{BLACK}Poista
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Poista tämä kaupunki kokonaan.
STR_0292_SAVE_SCENARIO :Tallenna skenaario
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Ilmah
STR_032D_4_SHIP_SERVICE :{BLACK}4: Laivahuolto
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Rautatiehuolto (edistynyt)
STR_032F_AUTOSAVE :{RED}AUTOMAATTITALLENNUS
+STR_SAVING_GAME :{RED}* * TALLENNETAAN PELIÄ * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Tallentaminen käynnissä,{}odota, kunnes se on ohi!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Valitse 'Ezy Street'.
STR_0335_6 :{BLACK}6
diff --git a/lang/french.txt b/lang/french.txt
index 542ee1912..e71a40cc9 100644
--- a/lang/french.txt
+++ b/lang/french.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Semer de
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placer des endroits rocheux sur le terrain
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Placer un Phare
STR_028E_PLACE_TRANSMITTER :{BLACK}Placer un Transmetteur
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir un endroit désertique
-STR_CREATE_LAKE :{BLACK}Définit une zone d'eau, qui va inonder ses abords si au niveau de la mer
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Définir une zone désertique.{}Garder CTRL enfoncé pour retrait
+STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Inondera ses abords si au niveau de la mer
STR_0290_DELETE :{BLACK}Supprimer
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Supprimer complètement cette ville
STR_0292_SAVE_SCENARIO :Sauvegarder scénario
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Servi
STR_032D_4_SHIP_SERVICE :{BLACK}4: Service de navire
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Service de voie ferrée (avancé)
STR_032F_AUTOSAVE :{RED}ENREGISTREMENT AUTOMATIQUE
+STR_SAVING_GAME :{RED}* * Partie en Sauvegarde * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Sauvegarde en cours,{}Veuillez attendre la fin du processus!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Selectionner programme de musique 'Ezy Street'
STR_0335_6 :{BLACK}6
diff --git a/lang/german.txt b/lang/german.txt
index 4b28d61fa..884886922 100644
--- a/lang/german.txt
+++ b/lang/german.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Bäume zu
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Felsige Gebiete in der Landschaft platzieren
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Leuchtturm erstellen
STR_028E_PLACE_TRANSMITTER :{BLACK}Sender erstellen
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Wüstengebiet definieren
-STR_CREATE_LAKE :{BLACK}Gebiet fluten, auf Meereshöhe entsteht ein Gewässer
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Lege Wüstengebiet an.{}STRG drücken zum entfernen
+STR_CREATE_LAKE :{BLACK}Gebiet fluten.{}Auf Meereshöhe entsteht ein Gewässer
STR_0290_DELETE :{BLACK}Löschen
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Diese Stadt vollständig löschen
STR_0292_SAVE_SCENARIO :Szenario speichern
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Flugz
STR_032D_4_SHIP_SERVICE :{BLACK}4: Schiffreparatur
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Zugreparatur (verbessert)
STR_032F_AUTOSAVE :{RED}Autosicherung
+STR_SAVING_GAME :{RED}* * SPEICHERE SPIEL * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Speichern läuft,{}bitte warten bis beendet!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Wähle 'Ezy Street style music'-Programm
STR_0335_6 :{BLACK}6
diff --git a/lang/icelandic.txt b/lang/icelandic.txt
index e3b311ddb..15456792c 100644
--- a/lang/icelandic.txt
+++ b/lang/icelandic.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Gróðurse
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Setja klettasvæði á landið
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Setja vita
STR_028E_PLACE_TRANSMITTER :{BLACK}Setja sendi
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Skilgreina eyðimerkursvæði
-STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæðið, það mun flæða yfir nálægt land ef það er við sjávarmál
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Afmarkaðu eyðimörk.{}Smelltu og haltu CTRL til að fjarlægja hana
+STR_CREATE_LAKE :{BLACK}Afmarkaðu vantssvæði.{}Það mun flæða yfir aðlægt svæði ef það er við sjávarmál
STR_0290_DELETE :{BLACK}Eyða
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Eyða þessum bæ algjörlega
STR_0292_SAVE_SCENARIO :Vista kort
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Loftþ
STR_032D_4_SHIP_SERVICE :{BLACK}4: Skipaþjónusta
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Lestarþjónusta (sérhæft)
STR_032F_AUTOSAVE :{RED}SJÁLFVIRK VISTUN
+STR_SAVING_GAME :{RED}* * VISTA LEIK * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Vistun er enn í gangi,{}vinsamlegast bíddu á meðan hún klárst!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Velja 'Ezy gata' listann
STR_0335_6 :{BLACK}6
diff --git a/lang/latvian.txt b/lang/latvian.txt
index e4c8ecb5c..b9bf3ed42 100644
--- a/lang/latvian.txt
+++ b/lang/latvian.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant tr
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area
-STR_CREATE_LAKE :{BLACK}Iezi'me' u'dens apgabalu, tas tiks appludina'ts ar u'deni ja atrodas ju'ras li'meni'
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Noteikt tuksnes'a plati'bu.{}Spied un turet CTRL tas izdse's'anai
+STR_CREATE_LAKE :{BLACK}Noteikt u'dens plati'bu.{}Ta' nopludo tas apkaimi ja ta ir ju'ras li'men'i
STR_0290_DELETE :{BLACK}Izdzest
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely
STR_0292_SAVE_SCENARIO :Save scenario
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Air s
STR_032D_4_SHIP_SERVICE :{BLACK}4: Ship service
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Railway service (advanced)
STR_032F_AUTOSAVE :{RED}AUTOSAVE
+STR_SAVING_GAME :{RED}* * Spe'le saglabajas* *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Notiek saglabas'ana,{}gaidiet!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme
STR_0335_6 :{BLACK}6
diff --git a/lang/norwegian.txt b/lang/norwegian.txt
index 6716d985a..c1b3fd755 100644
--- a/lang/norwegian.txt
+++ b/lang/norwegian.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plasser
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser steinete felt i landskapet
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
STR_028E_PLACE_TRANSMITTER :{BLACK}Plasser radiosender
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørken
-STR_CREATE_LAKE :{BLACK}Definer vannområde, vil flomme utover hvis på havnivå
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og hold inne CTRL for å fjerne den
+STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Det vil oversvømme området rundt hvis det er på sjønivå
STR_0290_DELETE :{BLACK}Slett
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Slett denne byen fullstendig
STR_0292_SAVE_SCENARIO :Lagre scenario
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Flyse
STR_032D_4_SHIP_SERVICE :{BLACK}4: Skipsservice
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Jernbaneservice (avansert)
STR_032F_AUTOSAVE :{RED}AUTOLAGRING
+STR_SAVING_GAME :{RED}* * LAGRER SPILL * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Lagring foregår enda,{}vennligst vent til det er ferdig!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Velg 'Ezy style music' program
STR_0335_6 :{BLACK}6
diff --git a/lang/polish.txt b/lang/polish.txt
index 44a4d03a9..93cedf0dc 100644
--- a/lang/polish.txt
+++ b/lang/polish.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Zasadz d
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiesc kamieniste tereny
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Umiesc Latarnie morska
STR_028E_PLACE_TRANSMITTER :{BLACK}Umiesc Antene
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Zdefiniuj teren pustyni
-STR_CREATE_LAKE :{BLACK}Okreslajac obszar wody, zalane zostana okolice jesli sa na poziomie morza
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Definuj obszar pustyni.{}Wcinij i trzymaj CTRL by usunac
+STR_CREATE_LAKE :{BLACK}Definuj akwen wodny.{}Okolice beda zalane jesli sa na poziomie morza
STR_0290_DELETE :{BLACK}Skasuj
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Skasuj to miasto calkowicie
STR_0292_SAVE_SCENARIO :Zapisz scenariusz
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Serwi
STR_032D_4_SHIP_SERVICE :{BLACK}4: Serwis statkow
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Serwis pociagow (zaawansowany)
STR_032F_AUTOSAVE :{RED}AUTOZAPIS
+STR_SAVING_GAME :{RED}* * ZAPISYWANIE GRY * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Zapisywanie trwa,{}prosze zaczekac do zakonczenia!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Wybierz program 'Ezy Street'
STR_0335_6 :{BLACK}6
diff --git a/lang/romanian.txt b/lang/romanian.txt
index 6551f0771..2a82c4aec 100644
--- a/lang/romanian.txt
+++ b/lang/romanian.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Planteaz
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaseaza formatiuni pietroase
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Plaseazã far
STR_028E_PLACE_TRANSMITTER :{BLACK}Plaseazã transmitãtor
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineste zona de desert
-STR_CREATE_LAKE :{BLACK}Defineste aria acoperita de apa ce va inunda imprejurimile aflate la nivelul marii
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Defineste suprafata de desert.{}Apasã si mentine apasat CTRL pentru a o sterge
+STR_CREATE_LAKE :{BLACK}Defineste suprafata cu apã.{}Împrejurimile aflate la acelasi nivel vor fi inundate
STR_0290_DELETE :{BLACK}Sterge
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Sterge acest oras
STR_0292_SAVE_SCENARIO :Salveazã scenariul
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Trans
STR_032D_4_SHIP_SERVICE :{BLACK}4: Transporturi navale
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Transporturi feroviare (avansat)
STR_032F_AUTOSAVE :{RED}SALVARE AUTOMATÃ
+STR_SAVING_GAME :{RED}* * SALVARE JOC * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}Salvarea se efectueaza încã,{}vã rugãm asteptati pânã se încheie!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Selecteazã programul muzical 'Ezy Street'
STR_0335_6 :{BLACK}6
diff --git a/lang/spanish.txt b/lang/spanish.txt
index af2adb49a..f39168420 100644
--- a/lang/spanish.txt
+++ b/lang/spanish.txt
@@ -703,8 +703,8 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Planta á
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Coloca zonas rocosas sobre el paisaje
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Colocar faro
STR_028E_PLACE_TRANSMITTER :{BLACK}Colocar transmisor
-STR_028F_DEFINE_DESERT_AREA :{BLACK}Definir zona desertica
-STR_CREATE_LAKE :{BLACK}Define un area de agua, inundará los alrededores sin están a nivel del mar
+STR_028F_DEFINE_DESERT_AREA :{BLACK}Define área desertica.{}Pulsa y mantén CTRL para quitarla
+STR_CREATE_LAKE :{BLACK}Define zona de água.{}Inundará los alrededores hasta nivel del mar
STR_0290_DELETE :{BLACK}Borrar
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Borrar esta población completamente
STR_0292_SAVE_SCENARIO :Guardar escenario
@@ -857,6 +857,8 @@ STR_032C_3_AIR_SERVICE :{BLACK}3: Servi
STR_032D_4_SHIP_SERVICE :{BLACK}4: Servicio por barco
STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Railway service (advanced)
STR_032F_AUTOSAVE :{RED}AUTOGUARDADO
+STR_SAVING_GAME :{RED}* * GUARDANDO JUEGO * *
+STR_SAVE_STILL_IN_PROGRESS :{WHITE}El grabado está en progreso,{}por favor espere hasta que termine!
STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Elegir el programa musical de estilo 'Ezy Street'
STR_0335_6 :{BLACK}6