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authorDarkvater <darkvater@openttd.org>2006-01-25 18:11:06 +0000
committerDarkvater <darkvater@openttd.org>2006-01-25 18:11:06 +0000
commit78fa9c73933a10e052ed9358a73dc1015f49d14b (patch)
tree2e2b02a496376c4fb097825d484c2c4a6f6f5492 /lang
parent42a9353ae2283939609d068725d89ac93f199bcd (diff)
downloadopenttd-78fa9c73933a10e052ed9358a73dc1015f49d14b.tar.xz
(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
Diffstat (limited to 'lang')
-rw-r--r--lang/english.txt41
1 files changed, 25 insertions, 16 deletions
diff --git a/lang/english.txt b/lang/english.txt
index 6b2c7ec75..d62fff336 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -1201,12 +1201,12 @@ STR_NETWORK_ADD_SERVER :{BLACK}Add serv
STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adds a server to the list which will always be checked for running games.
STR_NETWORK_ENTER_IP :{BLACK}Enter the address of the host
-STR_NETWORK_CLIENTS_ONLINE :{BLACK}{COMMA}/{COMMA}
+STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max
+STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max{}Companies online / companies max
STR_NETWORK_GAME_INFO :{SILVER}GAME INFO
STR_ORANGE :{ORANGE}{STRING}
-STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA}
+STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
@@ -1230,7 +1230,7 @@ STR_NETWORK_SET_PASSWORD :{BLACK}Set pass
STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
STR_NETWORK_SELECT_MAP :{BLACK}Select a map:
STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play?
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maximum allowed clients:
+STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_LAN :LAN
@@ -1238,18 +1238,26 @@ STR_NETWORK_INTERNET :Internet
STR_NETWORK_LAN_INTERNET :LAN / Internet
STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_2_CLIENTS :2 clients
-STR_NETWORK_3_CLIENTS :3 clients
-STR_NETWORK_4_CLIENTS :4 clients
-STR_NETWORK_5_CLIENTS :5 clients
-STR_NETWORK_6_CLIENTS :6 clients
-STR_NETWORK_7_CLIENTS :7 clients
-STR_NETWORK_8_CLIENTS :8 clients
-STR_NETWORK_9_CLIENTS :9 clients
-STR_NETWORK_10_CLIENTS :10 clients
+STR_NETWORK_0_CLIENTS :0 players
+STR_NETWORK_1_CLIENTS :1 player
+STR_NETWORK_2_CLIENTS :2 players
+STR_NETWORK_3_CLIENTS :3 players
+STR_NETWORK_4_CLIENTS :4 players
+STR_NETWORK_5_CLIENTS :5 players
+STR_NETWORK_6_CLIENTS :6 players
+STR_NETWORK_7_CLIENTS :7 players
+STR_NETWORK_8_CLIENTS :8 players
+STR_NETWORK_9_CLIENTS :9 players
+STR_NETWORK_10_CLIENTS :10 players
+STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max companies:
+STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limit the server to a certain amount of companies
+STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
+STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limit the server to a certain amount of spectators
+STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken:
STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server
-STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Start Game
STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
STR_NETWORK_LOAD_GAME :{BLACK}Load Game
@@ -1336,14 +1344,15 @@ STR_NETWORK_ERR_CLIENT_DESYNC :desync error
STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Not Authorised
+STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong game-password
+STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong password
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :wrong player-id in DoCommand
STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
+STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
############ End of leave-in-this-order
STR_NETWORK_CLIENT_JOINED :has joined the game
STR_NETWORK_GIVE_MONEY :gave your company some money ({CURRENCY})