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author | bjarni <bjarni@openttd.org> | 2005-01-02 17:23:04 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2005-01-02 17:23:04 +0000 |
commit | 29d8c5bb5056dc8efa6c953595056697fc876760 (patch) | |
tree | 5fb0d626bc9f756094332a0dd97b98d42fce0a55 /lang | |
parent | a11f46fed48fa6606f2d84c8f96d79efbad83197 (diff) | |
download | openttd-29d8c5bb5056dc8efa6c953595056697fc876760.tar.xz |
(svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
Diffstat (limited to 'lang')
-rw-r--r-- | lang/english.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/lang/english.txt b/lang/english.txt index f12cb61ea..1a9167cef 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -2763,3 +2763,25 @@ STR_SCHEDULED_TRAINS_TIP :{BLACK}Show all trains which have this station on STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Show all road vehicles which have this station on their schedule STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Show all aircraft which have this station on their schedule STR_SCHEDULED_SHIPS_TIP :{BLACK}Show all ships which have this station on their schedule + +STR_REPLACE_VEHICLES :{BLACK}Replace Vehicles +STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles +STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replaing Vehicles +STR_NOT_REPLACING :{BLACK}Not replacing +STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected +STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select a type of engine to replace{}Select an engine on the right side to replace to +STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select an engine to replace to{}It will replace the engines selected on the left side +STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press this button if you don't want to replace the engine, you selected on the left +STR_REPLACE_HELP_START_BUTTON :{BLACK}Press this button if you want to replace the engine selected on the left with the one selected on the right +STR_REPLACE_HELP_RAILTYPE :{BLACK}Select a railtype you want to select engines for +STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}This displays what engine the selected engine on the left are being replaced to +STR_REPLACE_HELP :{BLACK}This feature allows you to select an enginetype and replace that one with another one. This will then be done automatically when the vehicles enters a depot anyway + +############ Lists rail types + +STR_RAIL_VEHICLES :{BLACK}Rail Vehicles +STR_MONORAIL_VEHICLES :{BLACK}Monorail Vehicles +STR_MAGLEV_VEHICLES :{BLACK}Maglev Vehicles + +############ End of list of rail types + |