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author | Darkvater <darkvater@openttd.org> | 2005-04-19 18:30:31 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-04-19 18:30:31 +0000 |
commit | cc65bd1702dbe947552945a5bb35a2d0307207fb (patch) | |
tree | 982f964593558de4bde9bae421bcea042be69bb8 /lang/english.txt | |
parent | 0f08e835531958e8e5bef100cffed2449a3acabf (diff) | |
download | openttd-cc65bd1702dbe947552945a5bb35a2d0307207fb.tar.xz |
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
Diffstat (limited to 'lang/english.txt')
-rw-r--r-- | lang/english.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lang/english.txt b/lang/english.txt index 6078908f0..197a9ffe7 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -695,7 +695,7 @@ STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant tr STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter -STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area +STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area, press and hold CTRL to remove it STR_CREATE_LAKE :{BLACK}Define water area, will flood its surroundings if at sea level STR_0290_DELETE :{BLACK}Delete STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely |