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authortron <tron@openttd.org>2005-08-01 13:01:14 +0000
committertron <tron@openttd.org>2005-08-01 13:01:14 +0000
commit2ae758a32beeb13fbefcc2bf84dfca20ab24b1f9 (patch)
tree3566a6de856b142c5cfbe2c15e193bbe50e194df /lang/english.txt
parent265404bb13509785270d09454fba69166bf9ed0b (diff)
downloadopenttd-2ae758a32beeb13fbefcc2bf84dfca20ab24b1f9.tar.xz
(svn r2780) Remove some more unused strings and make the use of a few strings more explicit
Diffstat (limited to 'lang/english.txt')
-rw-r--r--lang/english.txt10
1 files changed, 0 insertions, 10 deletions
diff --git a/lang/english.txt b/lang/english.txt
index c11f55873..f3b8223ab 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME :{BIGFONT}{PLAYE
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
-STR_021D :{BLACK}
-STR_021E :{WHITE}
STR_021F :{BLUE}{COMMA}
STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario
STR_0221_OPENTTD :{YELLOW}OpenTTD
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatc
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
-STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}New depot finding: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING1}
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME :{BLACK}Start Ga
STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
STR_NETWORK_LOAD_GAME :{BLACK}Load Game
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
-STR_NETWORK_LOAD_SCENARIO :{BLACK}Load Scenario
-STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Start a new network game from a scenario
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Any
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavati
STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level
STR_1004_TOO_HIGH :{WHITE}Too high
STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
-STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}Train inside depot
STR_1007_ALREADY_BUILT :{WHITE}...already built
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
-STR_1009_TOO_MANY_DEPOTS :{WHITE}Too many depots
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railway Construction
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLev Construction
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle b
STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on your prefered bridge to build it
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Select railway depot orientation
STR_1021_RAILROAD_TRACK :Railway track
-STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Railway track with signals
STR_1023_RAILROAD_TRAIN_DEPOT :Railway train depot
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track with normal signals
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't bu
STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
STR_5017_RAILROAD_TUNNEL :Railway tunnel
STR_5018_ROAD_TUNNEL :Road tunnel
-STR_5019 :
-STR_501A :
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Steel suspension rail bridge
STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Steel girder rail bridge
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Steel cantilever rail bridge