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authortron <tron@openttd.org>2005-08-01 13:01:14 +0000
committertron <tron@openttd.org>2005-08-01 13:01:14 +0000
commit2ae758a32beeb13fbefcc2bf84dfca20ab24b1f9 (patch)
tree3566a6de856b142c5cfbe2c15e193bbe50e194df /lang/czech.txt
parent265404bb13509785270d09454fba69166bf9ed0b (diff)
downloadopenttd-2ae758a32beeb13fbefcc2bf84dfca20ab24b1f9.tar.xz
(svn r2780) Remove some more unused strings and make the use of a few strings more explicit
Diffstat (limited to 'lang/czech.txt')
-rw-r--r--lang/czech.txt10
1 files changed, 0 insertions, 10 deletions
diff --git a/lang/czech.txt b/lang/czech.txt
index ddc0648d4..b2da151b6 100644
--- a/lang/czech.txt
+++ b/lang/czech.txt
@@ -605,8 +605,6 @@ STR_HIGHSCORE_NAME :{BIGFONT}{PLAYE
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} získal oznaceni '{STRING}'!
STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} získal oznaceni '{STRING}'!
-STR_021D :{BLACK}
-STR_021E :{WHITE}
STR_021F :{BLUE}{COMMA}
STR_0220_CREATE_SCENARIO :{BLACK}Vytvorit mapu
STR_0221_OPENTTD :{YELLOW}OpenTTD
@@ -1028,7 +1026,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}Pouziti
STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Silnicni vozidla stojí fronty (s kvantovým efektem): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Posouvat okno, kdyz je kurzor na okraji: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Povolit úplatek místní sprave: {ORANGE}{STRING}
-STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}Nové vyhledávání dep: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nejednolité stanice: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}Nový globální algoritmus hledání cesty (NPF, nahradí NTP): {ORANGE}{STRING}
@@ -1303,8 +1300,6 @@ STR_NETWORK_START_GAME :{BLACK}Zacit hr
STR_NETWORK_START_GAME_TIP :{BLACK}Hru po síti zacit s náhodnou mapou nebo se scenariem
STR_NETWORK_LOAD_GAME :{BLACK}Nahrát hru
STR_NETWORK_LOAD_GAME_TIP :{BLACK}Pokracovat ve drive ulozene hre pro více hracu (ujisti se, ze se pripojujes na správného hrace)
-STR_NETWORK_LOAD_SCENARIO :{BLACK}Hrát mapu
-STR_NETWORK_LOAD_SCENARIO_TIP :{BLACK}Zacit sitovou hru ze scenaria
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Jakýkoli
@@ -1455,10 +1450,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Úprava t
STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Jiz na úrovni more
STR_1004_TOO_HIGH :{WHITE}Prilis vysoko
STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Zadne pouzitelne koleje
-STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}Vlak v depu
STR_1007_ALREADY_BUILT :{WHITE}...jiz vystaveno
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Musis nejprve odstranit koleje
-STR_1009_TOO_MANY_DEPOTS :{WHITE}Prilis mnoho dep
STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Výstavba kolejí
STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Výstavba monorailu
STR_100C_MAGLEV_CONSTRUCTION :{WHITE}Výstavba maglevu
@@ -1483,7 +1476,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Prepnout
STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - stiskni vybrany typ mostu pro vystavbu
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Zvolit orientaci zeleznicniho depa
STR_1021_RAILROAD_TRACK :Koleje
-STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Koleje se semaforem
STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicni depo
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...uzemi vlastni jina spolecnost
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicni trat s normálními signály
@@ -1849,8 +1841,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Zde nelz
STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Zde nelze postavit tunel...
STR_5017_RAILROAD_TUNNEL :Zeleznicni tunel
STR_5018_ROAD_TUNNEL :Silnicni tunel
-STR_5019 :
-STR_501A :
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Ocelový zaveseny zeleznicni most
STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Ocelový trámový zeleznicni most
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Ocelový konzolový zeleznicni most