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authorDarkvater <Darkvater@openttd.org>2006-01-28 11:18:09 +0000
committerDarkvater <Darkvater@openttd.org>2006-01-28 11:18:09 +0000
commit9f6324d5d8fc100fc262d2c582e07bce76f3d2d4 (patch)
tree8381e98051617d46c2fb7ad9aeb48c2f51f71515 /lang/american.txt
parentdba8dc56c6f851958739f09fe27428c4830695eb (diff)
downloadopenttd-9f6324d5d8fc100fc262d2c582e07bce76f3d2d4.tar.xz
(svn r3460) - Fix: fix language errors and translate some missing string as far as my knowledge of those languages go (thx egladil for swedish)
Diffstat (limited to 'lang/american.txt')
-rw-r--r--lang/american.txt26
1 files changed, 15 insertions, 11 deletions
diff --git a/lang/american.txt b/lang/american.txt
index ceef030bc..940d41305 100644
--- a/lang/american.txt
+++ b/lang/american.txt
@@ -1190,12 +1190,12 @@ STR_NETWORK_ADD_SERVER :{BLACK}Add serv
STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adds a server to the list which will always be checked for running games.
STR_NETWORK_ENTER_IP :{BLACK}Enter the IP address of the server
-STR_NETWORK_CLIENTS_ONLINE :{BLACK}{COMMA}/{COMMA}
+STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max
STR_NETWORK_GAME_INFO :{SILVER}GAME INFO
STR_ORANGE :{ORANGE}{STRING}
-STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA}
+STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
@@ -1227,18 +1227,22 @@ STR_NETWORK_INTERNET :Internet
STR_NETWORK_LAN_INTERNET :LAN / Internet
STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_2_CLIENTS :2 clients
-STR_NETWORK_3_CLIENTS :3 clients
-STR_NETWORK_4_CLIENTS :4 clients
-STR_NETWORK_5_CLIENTS :5 clients
-STR_NETWORK_6_CLIENTS :6 clients
-STR_NETWORK_7_CLIENTS :7 clients
-STR_NETWORK_8_CLIENTS :8 clients
-STR_NETWORK_9_CLIENTS :9 clients
-STR_NETWORK_10_CLIENTS :10 clients
+STR_NETWORK_0_CLIENTS :0 players
+STR_NETWORK_1_CLIENTS :1 player
+STR_NETWORK_2_CLIENTS :2 players
+STR_NETWORK_3_CLIENTS :3 players
+STR_NETWORK_4_CLIENTS :4 players
+STR_NETWORK_5_CLIENTS :5 players
+STR_NETWORK_6_CLIENTS :6 players
+STR_NETWORK_7_CLIENTS :7 players
+STR_NETWORK_8_CLIENTS :8 players
+STR_NETWORK_9_CLIENTS :9 players
+STR_NETWORK_10_CLIENTS :10 players
+STR_NETWORK_COMBO4 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken:
STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server.
STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_COMBO5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Start Game
STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
STR_NETWORK_LOAD_GAME :{BLACK}Load Game