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authortron <tron@openttd.org>2005-01-22 20:23:18 +0000
committertron <tron@openttd.org>2005-01-22 20:23:18 +0000
commit189ca7370762dca088a13d08ccb035e364758abb (patch)
treef77535f8809840126757131b192e611f6d912bdf /landscape.c
parent7984a9a5007f4bdf1107cdf646c42e3e137f65cf (diff)
downloadopenttd-189ca7370762dca088a13d08ccb035e364758abb.tar.xz
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Diffstat (limited to 'landscape.c')
-rw-r--r--landscape.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/landscape.c b/landscape.c
index 39503a66f..b72fbdd73 100644
--- a/landscape.c
+++ b/landscape.c
@@ -457,7 +457,7 @@ uint GetMapExtraBits(uint tile)
#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << MapLogX()))
#define TILELOOP_CHKMASK (((1 << (MapLogX() - TILELOOP_BITS))-1) << TILELOOP_BITS)
-void RunTileLoop()
+void RunTileLoop(void)
{
uint tile;
uint count;
@@ -483,7 +483,7 @@ void RunTileLoop()
_cur_tileloop_tile = tile;
}
-void InitializeLandscape()
+void InitializeLandscape(void)
{
uint map_size = MapSize();
uint i;
@@ -503,7 +503,7 @@ void InitializeLandscape()
memset(_map5, 3, map_size);
}
-void ConvertGroundTilesIntoWaterTiles()
+void ConvertGroundTilesIntoWaterTiles(void)
{
uint tile = 0;
int h;
@@ -630,7 +630,7 @@ static void GenerateTerrain(int type, int flag)
#include "table/genland.h"
-static void CreateDesertOrRainForest()
+static void CreateDesertOrRainForest(void)
{
uint tile;
const TileIndexDiffC *data;
@@ -660,7 +660,7 @@ static void CreateDesertOrRainForest()
}
}
-void GenerateLandscape()
+void GenerateLandscape(void)
{
int i,flag;
uint32 r;
@@ -709,15 +709,15 @@ void GenerateLandscape()
CreateDesertOrRainForest();
}
-void OnTick_Town();
-void OnTick_Trees();
-void OnTick_Station();
-void OnTick_Industry();
+void OnTick_Town(void);
+void OnTick_Trees(void);
+void OnTick_Station(void);
+void OnTick_Industry(void);
-void OnTick_Players();
-void OnTick_Train();
+void OnTick_Players(void);
+void OnTick_Train(void);
-void CallLandscapeTick()
+void CallLandscapeTick(void)
{
OnTick_Town();
OnTick_Trees();