diff options
author | tron <tron@openttd.org> | 2005-01-22 20:23:18 +0000 |
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committer | tron <tron@openttd.org> | 2005-01-22 20:23:18 +0000 |
commit | 189ca7370762dca088a13d08ccb035e364758abb (patch) | |
tree | f77535f8809840126757131b192e611f6d912bdf /landscape.c | |
parent | 7984a9a5007f4bdf1107cdf646c42e3e137f65cf (diff) | |
download | openttd-189ca7370762dca088a13d08ccb035e364758abb.tar.xz |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Diffstat (limited to 'landscape.c')
-rw-r--r-- | landscape.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/landscape.c b/landscape.c index 39503a66f..b72fbdd73 100644 --- a/landscape.c +++ b/landscape.c @@ -457,7 +457,7 @@ uint GetMapExtraBits(uint tile) #define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << MapLogX())) #define TILELOOP_CHKMASK (((1 << (MapLogX() - TILELOOP_BITS))-1) << TILELOOP_BITS) -void RunTileLoop() +void RunTileLoop(void) { uint tile; uint count; @@ -483,7 +483,7 @@ void RunTileLoop() _cur_tileloop_tile = tile; } -void InitializeLandscape() +void InitializeLandscape(void) { uint map_size = MapSize(); uint i; @@ -503,7 +503,7 @@ void InitializeLandscape() memset(_map5, 3, map_size); } -void ConvertGroundTilesIntoWaterTiles() +void ConvertGroundTilesIntoWaterTiles(void) { uint tile = 0; int h; @@ -630,7 +630,7 @@ static void GenerateTerrain(int type, int flag) #include "table/genland.h" -static void CreateDesertOrRainForest() +static void CreateDesertOrRainForest(void) { uint tile; const TileIndexDiffC *data; @@ -660,7 +660,7 @@ static void CreateDesertOrRainForest() } } -void GenerateLandscape() +void GenerateLandscape(void) { int i,flag; uint32 r; @@ -709,15 +709,15 @@ void GenerateLandscape() CreateDesertOrRainForest(); } -void OnTick_Town(); -void OnTick_Trees(); -void OnTick_Station(); -void OnTick_Industry(); +void OnTick_Town(void); +void OnTick_Trees(void); +void OnTick_Station(void); +void OnTick_Industry(void); -void OnTick_Players(); -void OnTick_Train(); +void OnTick_Players(void); +void OnTick_Train(void); -void CallLandscapeTick() +void CallLandscapeTick(void) { OnTick_Town(); OnTick_Trees(); |