diff options
author | darkvater <darkvater@openttd.org> | 2004-12-23 00:24:44 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-12-23 00:24:44 +0000 |
commit | 28c1dc3e396c221b7d2a740ed49ce881bfe23384 (patch) | |
tree | c61005fca393d8636f471b3f6497712970f87b04 /intro_gui.c | |
parent | c4836bbd70223842a9df4f412444ece44d9b1147 (diff) | |
download | openttd-28c1dc3e396c221b7d2a740ed49ce881bfe23384.tar.xz |
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
Diffstat (limited to 'intro_gui.c')
-rw-r--r-- | intro_gui.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/intro_gui.c b/intro_gui.c index a4f77fcb0..baa64d785 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -57,15 +57,14 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) { case 4: ShowPatchesSelection(); break; case 5: DoCommandP(0, InteractiveRandom(), 0, NULL, CMD_CREATE_SCENARIO); break; case 7: -#ifdef ENABLE_NETWORK + #ifdef ENABLE_NETWORK if (!_network_available) { - ShowErrorMessage(-1,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); - } else { + ShowErrorMessage(-1, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); + } else ShowNetworkGameWindow(); - } -#else - ShowErrorMessage(-1,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); -#endif /* ENABLE_NETWORK */ + #else + ShowErrorMessage(-1 ,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); + #endif /* ENABLE_NETWORK */ break; case 8: ShowGameOptions(); break; case 9: ShowGameDifficulty(); break; |