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authortron <tron@openttd.org>2005-11-13 14:54:09 +0000
committertron <tron@openttd.org>2005-11-13 14:54:09 +0000
commit4a14a586e2f457d38e9fede1a494478105a8acfd (patch)
tree0bcf189f35802c7769cd23e20ed58a18b59d9b2e /intro_gui.c
parentee15e3de13643b2d09abcc5424bf8e2d916cff75 (diff)
downloadopenttd-4a14a586e2f457d38e9fede1a494478105a8acfd.tar.xz
(svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
Diffstat (limited to 'intro_gui.c')
-rw-r--r--intro_gui.c23
1 files changed, 12 insertions, 11 deletions
diff --git a/intro_gui.c b/intro_gui.c
index 299393f2d..08a7fdbfe 100644
--- a/intro_gui.c
+++ b/intro_gui.c
@@ -107,8 +107,8 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
case WE_DROPDOWN_SELECT: /* Mapsize selection */
switch (e->dropdown.button) {
- case 11: _patches.map_x = e->dropdown.index + 6; break;
- case 13: _patches.map_y = e->dropdown.index + 6; break;
+ case 11: _patches.map_x = e->dropdown.index + 6; break;
+ case 13: _patches.map_y = e->dropdown.index + 6; break;
}
SetWindowDirty(w);
break;
@@ -177,18 +177,19 @@ static void AskAbandonGameWndProc(Window *w, WindowEvent *e) {
return;
case WE_CLICK:
- switch(e->click.widget) {
- case 3:
- DeleteWindow(w);
- break;
- case 4:
- _exit_game = true;
- break;
+ switch (e->click.widget) {
+ case 3: DeleteWindow(w); break;
+ case 4: _exit_game = true; break;
}
break;
+
case WE_KEYPRESS: /* Exit game on pressing 'Enter' */
- if (e->keypress.keycode == WKC_RETURN || e->keypress.keycode == WKC_NUM_ENTER)
- _exit_game = true;
+ switch (e->keypress.keycode) {
+ case WKC_RETURN:
+ case WKC_NUM_ENTER:
+ _exit_game = true;
+ break;
+ }
break;
}
}