diff options
author | Darkvater <darkvater@openttd.org> | 2006-12-29 17:56:34 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-12-29 17:56:34 +0000 |
commit | 55e785d038e1f70dbd5cc36cc67a9d31350f06e7 (patch) | |
tree | 28e65a134012fb239160a1350ca05cc3cb89cb7d /intro_gui.c | |
parent | 18524958aa3372ad8a720e560270f69c20526149 (diff) | |
download | openttd-55e785d038e1f70dbd5cc36cc67a9d31350f06e7.tar.xz |
(svn r7622) -Codechange: Convert some more windows to ShowQuery. This includes the depot
sell-all popup, quit/abandon game. The language files committed in r7619 go with this.
Diffstat (limited to 'intro_gui.c')
-rw-r--r-- | intro_gui.c | 105 |
1 files changed, 19 insertions, 86 deletions
diff --git a/intro_gui.c b/intro_gui.c index 9d0198d44..32e345aa4 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -106,20 +106,13 @@ void ShowSelectGameWindow(void) AllocateWindowDesc(&_select_game_desc); } -static const Widget _ask_abandon_game_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 4, 11, 179, 0, 13, STR_00C7_QUIT, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 4, 0, 179, 14, 91, 0x0, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 12, 25, 84, 72, 83, STR_00C9_NO, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 12, 95, 154, 72, 83, STR_00C8_YES, STR_NULL}, -{ WIDGETS_END }, -}; +static void AskExitGameCallback(Window *w, bool confirmed) +{ + if (confirmed) _exit_game = true; +} -static void AskAbandonGameWndProc(Window *w, WindowEvent *e) +void AskExitGame(void) { - switch (e->event) { - case WE_PAINT: - DrawWindowWidgets(w); #if defined(_WIN32) SetDParam(0, STR_0133_WINDOWS); #elif defined(__APPLE__) @@ -135,86 +128,26 @@ static void AskAbandonGameWndProc(Window *w, WindowEvent *e) #else SetDParam(0, STR_0134_UNIX); #endif - DrawStringMultiCenter(90, 38, STR_00CA_ARE_YOU_SURE_YOU_WANT_TO, 178); - return; - - case WE_CLICK: - switch (e->we.click.widget) { - case 3: DeleteWindow(w); break; - case 4: _exit_game = true; break; - } - break; - - case WE_KEYPRESS: /* Exit game on pressing 'Enter' */ - switch (e->we.keypress.keycode) { - case WKC_RETURN: - case WKC_NUM_ENTER: - _exit_game = true; - break; - } - break; - } + ShowQuery( + STR_00C7_QUIT, + STR_00CA_ARE_YOU_SURE_YOU_WANT_TO, + NULL, + AskExitGameCallback + ); } -static const WindowDesc _ask_abandon_game_desc = { - WDP_CENTER, WDP_CENTER, 180, 92, - WC_ASK_ABANDON_GAME,0, - WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS, - _ask_abandon_game_widgets, - AskAbandonGameWndProc -}; -void AskExitGame(void) +static void AskExitToGameMenuCallback(Window *w, bool confirmed) { - AllocateWindowDescFront(&_ask_abandon_game_desc, 0); + if (confirmed) _switch_mode = SM_MENU; } - -static const Widget _ask_quit_game_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, 4, 11, 179, 0, 13, STR_0161_QUIT_GAME, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 4, 0, 179, 14, 91, 0x0, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 12, 25, 84, 72, 83, STR_00C9_NO, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 12, 95, 154, 72, 83, STR_00C8_YES, STR_NULL}, -{ WIDGETS_END }, -}; - -static void AskQuitGameWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: - DrawWindowWidgets(w); - DrawStringMultiCenter( - 90, 38, - _game_mode != GM_EDITOR ? - STR_0160_ARE_YOU_SURE_YOU_WANT_TO : STR_029B_ARE_YOU_SURE_YOU_WANT_TO, - 178 - ); - break; - - case WE_CLICK: - switch (e->we.click.widget) { - case 3: DeleteWindow(w); break; - case 4: _switch_mode = SM_MENU; break; - } - break; - - case WE_KEYPRESS: /* Return to main menu on pressing 'Enter' */ - if (e->we.keypress.keycode == WKC_RETURN) _switch_mode = SM_MENU; - break; - } -} - -static const WindowDesc _ask_quit_game_desc = { - WDP_CENTER, WDP_CENTER, 180, 92, - WC_QUIT_GAME,0, - WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS, - _ask_quit_game_widgets, - AskQuitGameWndProc -}; - - void AskExitToGameMenu(void) { - AllocateWindowDescFront(&_ask_quit_game_desc, 0); + ShowQuery( + STR_0161_QUIT_GAME, + (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY, + NULL, + AskExitToGameMenuCallback + ); } |