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authorDarkvater <darkvater@openttd.org>2006-12-21 10:29:16 +0000
committerDarkvater <darkvater@openttd.org>2006-12-21 10:29:16 +0000
commit9b9add65c3780becd471efb9c1695b292e541210 (patch)
treef8281d852173843541f4573083830e5d73025495 /intro_gui.c
parent739e93fd23f91e433829dfaa5969e75528f861cd (diff)
downloadopenttd-9b9add65c3780becd471efb9c1695b292e541210.tar.xz
(svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will get a confirmation window when applying the changes as some actions can crash OpenTTD and/or make your current game unplayable.
Diffstat (limited to 'intro_gui.c')
-rw-r--r--intro_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/intro_gui.c b/intro_gui.c
index b6bce05ad..9d0198d44 100644
--- a/intro_gui.c
+++ b/intro_gui.c
@@ -84,7 +84,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
case 12: ShowGameOptions(); break;
case 13: ShowGameDifficulty(); break;
case 14: ShowPatchesSelection(); break;
- case 15: ShowNewGRFSettings(true, true, &_grfconfig_newgame); break;
+ case 15: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
case 16: HandleExitGameRequest(); break;
}
break;