diff options
author | dominik <dominik@openttd.org> | 2004-08-24 11:53:30 +0000 |
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committer | dominik <dominik@openttd.org> | 2004-08-24 11:53:30 +0000 |
commit | 27e9f5888eed7f0b5efabbf0bf11e39cd9cc67e0 (patch) | |
tree | b2948b04966b7e1fd500a5065dd09790bf04a1b1 /intro_gui.c | |
parent | ce0f8a7bcd77d910554768c790f9f5103697da6a (diff) | |
download | openttd-27e9f5888eed7f0b5efabbf0bf11e39cd9cc67e0.tar.xz |
(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
Diffstat (limited to 'intro_gui.c')
-rw-r--r-- | intro_gui.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/intro_gui.c b/intro_gui.c index a731c4dd0..41cf45994 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -6,7 +6,7 @@ #include "viewport.h" #include "gfx.h" #include "player.h" -#include "command.h"
+#include "command.h" #include "console.h" extern void MakeNewGame(); @@ -70,11 +70,11 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) { case 12: case 13: case 14: case 15: DoCommandP(0, e->click.widget - 12, 0, NULL, CMD_SET_NEW_LANDSCAPE_TYPE); break; - }
- case WE_KEYPRESS:
- switch(e->keypress.keycode) {
- case WKC_TAB: IConsoleSwitch(); break;
- }
+ } + case WE_KEYPRESS: + switch(e->keypress.keycode) { + case WKC_BACKQUOTE: IConsoleSwitch(); break; + } break; } } |