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authortruelight <truelight@openttd.org>2006-08-22 15:33:35 +0000
committertruelight <truelight@openttd.org>2006-08-22 15:33:35 +0000
commit0461d896123b918b492a3d16439bb46b041528cd (patch)
tree618708068f10739a382af83313db9c96b4744ef5 /industry_gui.c
parent4c2abf1de53e28a5c3c6c6920efabc4653693c4c (diff)
downloadopenttd-0461d896123b918b492a3d16439bb46b041528cd.tar.xz
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented.
Diffstat (limited to 'industry_gui.c')
-rw-r--r--industry_gui.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/industry_gui.c b/industry_gui.c
index 82ec88279..0b6c3c63c 100644
--- a/industry_gui.c
+++ b/industry_gui.c
@@ -561,9 +561,8 @@ static void MakeSortedIndustryList(void)
if (_industry_sort == NULL)
error("Could not allocate memory for the industry-sorting-list");
- FOR_ALL_INDUSTRIES(i) {
- if (i->xy != 0) _industry_sort[n++] = i;
- }
+ FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
+
_num_industry_sort = n;
_last_industry = NULL; // used for "cache"