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author | matthijs <matthijs@openttd.org> | 2005-01-31 11:23:10 +0000 |
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committer | matthijs <matthijs@openttd.org> | 2005-01-31 11:23:10 +0000 |
commit | a2dec6c32a8a7907fc3faaae761c97132c11a088 (patch) | |
tree | d44a0a41fee496e1abc2bb31d1f29e733309f757 /industry_cmd.c | |
parent | b64c375f2f9cbe0dca4f88e3fe3f613db03b84a4 (diff) | |
download | openttd-a2dec6c32a8a7907fc3faaae761c97132c11a088.tar.xz |
(svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships.
- Uses A* pathfinding (same codebase as the new ai).
- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
- Will always find a route if there is one.
- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
- Requires NPF to be enabled.
- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch]
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir().
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
Diffstat (limited to 'industry_cmd.c')
-rw-r--r-- | industry_cmd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/industry_cmd.c b/industry_cmd.c index 126b596c7..4a2705eb1 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -978,7 +978,7 @@ static void MaybePlantFarmField(Industry *i) int x = (i->width>>1) + Random() % 31 - 16; int y = (i->height>>1) + Random() % 31 - 16; tile = TileAddWrap(i->xy, x, y); - if (tile != TILE_WRAPPED) + if (tile != INVALID_TILE) PlantFarmField(tile); } } @@ -1496,7 +1496,7 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry int x = Random() % 31 - 16; int y = Random() % 31 - 16; uint new_tile = TileAddWrap(tile, x, y); - if (new_tile != TILE_WRAPPED) + if (new_tile != INVALID_TILE) PlantFarmField(new_tile); } } |