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authortron <tron@openttd.org>2004-12-04 09:26:39 +0000
committertron <tron@openttd.org>2004-12-04 09:26:39 +0000
commit291d25a88bfcc8fa5e10b383ceaf03c446e032f5 (patch)
treec64a0b16a280a9b4e7a310e747e96bca0821aa0e /industry_cmd.c
parentb88fc15e4744dd7bcba649ac399f1f07fbcab769 (diff)
downloadopenttd-291d25a88bfcc8fa5e10b383ceaf03c446e032f5.tar.xz
(svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
Diffstat (limited to 'industry_cmd.c')
-rw-r--r--industry_cmd.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/industry_cmd.c b/industry_cmd.c
index edcef12f1..93d3b0578 100644
--- a/industry_cmd.c
+++ b/industry_cmd.c
@@ -473,8 +473,8 @@ static void AnimateTile_Industry(uint tile)
m = _map3_lo[tile] + 1;
switch(m & 7) {
- case 2: SndPlayTileFx(45, tile); break;
- case 6: SndPlayTileFx(41, tile); break;
+ case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break;
+ case 6: SndPlayTileFx(SND_29_RIP, tile); break;
}
if (m >= 96) {
@@ -492,7 +492,7 @@ static void AnimateTile_Industry(uint tile)
m = _map3_lo[tile];
if (_industry_anim_offs[m] == 0xFF) {
- SndPlayTileFx(48, tile);
+ SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
}
if (++m >= 70) {
@@ -538,11 +538,11 @@ static void AnimateTile_Industry(uint tile)
m = _map3_lo[tile] + 1;
if (m == 1) {
- SndPlayTileFx(44, tile);
+ SndPlayTileFx(SND_2C_MACHINERY, tile);
} else if (m == 23) {
- SndPlayTileFx(43, tile);
+ SndPlayTileFx(SND_2B_COMEDY_HIT, tile);
} else if (m == 28) {
- SndPlayTileFx(42, tile);
+ SndPlayTileFx(SND_2A_EXTRACT_AND_POP, tile);
}
if (m >= 50 && (m=0,++_map3_hi[tile] >= 8)) {
@@ -595,7 +595,7 @@ static void AnimateTile_Industry(uint tile)
if (state < 0x20 || state >= 0x180) {
if (! (_map_owner[tile] & 0x40)) {
_map_owner[tile] |= 0x40;
- SndPlayTileFx(9, tile);
+ SndPlayTileFx(SND_0B_MINING_MACHINERY, tile);
}
if (state & 7)
return;
@@ -684,7 +684,7 @@ static void TileLoopIndustryCase161(uint tile)
49, 59, 60, 65,
};
- SndPlayTileFx(46, tile);
+ SndPlayTileFx(SND_2E_EXTRACT_AND_POP, tile);
dir = Random() & 3;
@@ -770,7 +770,7 @@ static void TileLoop_Industry(uint tile)
case 10:
if (CHANCE16(1,3)) {
- SndPlayTileFx(10, tile);
+ SndPlayTileFx(SND_0C_ELECTRIC_SPARK, tile);
AddAnimatedTile(tile);
}
break;
@@ -998,7 +998,7 @@ static void ChopLumberMillTrees(Industry *i)
_current_player = OWNER_NONE;
_industry_sound_ctr = 1;
_industry_sound_tile = tile;
- SndPlayTileFx(56, tile);
+ SndPlayTileFx(SND_38_CHAINSAW, tile);
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
SetMapExtraBits(tile, 0);
@@ -1018,19 +1018,19 @@ static void ChopLumberMillTrees(Industry *i)
static const byte _industry_sounds[37][2] = {
{0},
{0},
- {1,38},
+ {1, SND_28_SAWMILL},
{0},
{0},
{0},
- {1,1},
- {1,1},
+ {1, SND_03_FACTORY_WHISTLE},
+ {1, SND_03_FACTORY_WHISTLE},
{0},
- {3,34},
+ {3, SND_24_SHEEP},
{0},
{0},
{0},
{0},
- {1,38},
+ {1, SND_28_SAWMILL},
{0},
{0},
{0},
@@ -1039,7 +1039,7 @@ static const byte _industry_sounds[37][2] = {
{0},
{0},
{0},
- {1,1},
+ {1, SND_03_FACTORY_WHISTLE},
{0},
{0},
{0},
@@ -1048,7 +1048,7 @@ static const byte _industry_sounds[37][2] = {
{0},
{0},
{0},
- {1,51},
+ {1, SND_33_PLASTIC_MINE},
{0},
{0},
{0},
@@ -1092,10 +1092,10 @@ void OnTick_Industry()
_industry_sound_ctr++;
if (_industry_sound_ctr == 75) {
- SndPlayTileFx(55, _industry_sound_tile);
+ SndPlayTileFx(SND_37_BALLOON_SQUEAK, _industry_sound_tile);
} else if (_industry_sound_ctr == 160) {
_industry_sound_ctr = 0;
- SndPlayTileFx(54, _industry_sound_tile);
+ SndPlayTileFx(SND_36_CARTOON_CRASH, _industry_sound_tile);
}
}