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authortron <tron@openttd.org>2005-06-24 12:38:35 +0000
committertron <tron@openttd.org>2005-06-24 12:38:35 +0000
commit3154e7148d00f0203760aefbc6f8a5bd210cc30c (patch)
tree17004bd894946da466a10e50a86ff66225cf8896 /industry_cmd.c
parent3448729ff36ca9e91d91c256d9a5381ba901230b (diff)
downloadopenttd-3154e7148d00f0203760aefbc6f8a5bd210cc30c.tar.xz
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Diffstat (limited to 'industry_cmd.c')
-rw-r--r--industry_cmd.c79
1 files changed, 40 insertions, 39 deletions
diff --git a/industry_cmd.c b/industry_cmd.c
index c21c80d91..cae8eb698 100644
--- a/industry_cmd.c
+++ b/industry_cmd.c
@@ -37,8 +37,8 @@ byte _industry_sound_ctr;
TileIndex _industry_sound_tile;
void ShowIndustryViewWindow(int industry);
-void BuildOilRig(uint tile);
-void DeleteOilRig(uint tile);
+void BuildOilRig(TileIndex tile);
+void DeleteOilRig(TileIndex tile);
typedef struct DrawIndustryTileStruct {
uint32 sprite_1;
@@ -401,7 +401,7 @@ static uint GetSlopeTileh_Industry(TileInfo *ti) {
return 0;
}
-static void GetAcceptedCargo_Industry(uint tile, AcceptedCargo ac)
+static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac)
{
int m5 = _map5[tile];
int a;
@@ -416,7 +416,7 @@ static void GetAcceptedCargo_Industry(uint tile, AcceptedCargo ac)
if (a >= 0) ac[a] = 8;
}
-static void GetTileDesc_Industry(uint tile, TileDesc *td)
+static void GetTileDesc_Industry(TileIndex tile, TileDesc *td)
{
Industry *i = GetIndustry(_map2[tile]);
@@ -428,7 +428,7 @@ static void GetTileDesc_Industry(uint tile, TileDesc *td)
}
}
-static int32 ClearTile_Industry(uint tile, byte flags)
+static int32 ClearTile_Industry(TileIndex tile, byte flags)
{
Industry *i = GetIndustry(_map2[tile]);
@@ -459,7 +459,7 @@ static const byte _industry_min_cargo[] = {
5, 5, 5, 5, 5,
};
-static void TransportIndustryGoods(uint tile)
+static void TransportIndustryGoods(TileIndex tile)
{
Industry *i;
int type;
@@ -502,7 +502,7 @@ static void TransportIndustryGoods(uint tile)
}
-static void AnimateTile_Industry(uint tile)
+static void AnimateTile_Industry(TileIndex tile)
{
byte m,n;
@@ -661,14 +661,14 @@ static void AnimateTile_Industry(uint tile)
}
}
-static void MakeIndustryTileBiggerCase8(uint tile)
+static void MakeIndustryTileBiggerCase8(TileIndex tile)
{
TileInfo ti;
FindLandscapeHeight(&ti, TileX(tile) * 16, TileY(tile) * 16);
CreateEffectVehicle(ti.x + 15, ti.y + 14, ti.z + 59 + (ti.tileh != 0 ? 8 : 0), EV_CHIMNEY_SMOKE);
}
-static void MakeIndustryTileBigger(uint tile, byte size)
+static void MakeIndustryTileBigger(TileIndex tile, byte size)
{
byte b = (byte)((size + (1<<2)) & (3<<2));
@@ -713,7 +713,7 @@ static void MakeIndustryTileBigger(uint tile, byte size)
-static void TileLoopIndustryCase161(uint tile)
+static void TileLoopIndustryCase161(TileIndex tile)
{
int dir;
Vehicle *v;
@@ -738,7 +738,7 @@ static void TileLoopIndustryCase161(uint tile)
v->u.special.unk2 = dir;
}
-static void TileLoop_Industry(uint tile)
+static void TileLoop_Industry(TileIndex tile)
{
byte n;
@@ -847,24 +847,24 @@ static void TileLoop_Industry(uint tile)
}
-static void ClickTile_Industry(uint tile)
+static void ClickTile_Industry(TileIndex tile)
{
ShowIndustryViewWindow(_map2[tile]);
}
-static uint32 GetTileTrackStatus_Industry(uint tile, TransportType mode)
+static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode)
{
return 0;
}
-static void GetProducedCargo_Industry(uint tile, byte *b)
+static void GetProducedCargo_Industry(TileIndex tile, byte *b)
{
Industry *i = GetIndustry(_map2[tile]);
b[0] = i->produced_cargo[0];
b[1] = i->produced_cargo[1];
}
-static void ChangeTileOwner_Industry(uint tile, byte old_player, byte new_player)
+static void ChangeTileOwner_Industry(TileIndex tile, byte old_player, byte new_player)
{
/* not used */
}
@@ -922,7 +922,7 @@ static bool IsBadFarmFieldTile2(TileIndex tile)
}
}
-static void SetupFarmFieldFence(uint tile, int size, byte type, int direction)
+static void SetupFarmFieldFence(TileIndex tile, int size, byte type, int direction)
{
byte or, and;
@@ -947,7 +947,7 @@ static void SetupFarmFieldFence(uint tile, int size, byte type, int direction)
} while (--size);
}
-static void PlantFarmField(uint tile)
+static void PlantFarmField(TileIndex tile)
{
uint size_x, size_y;
uint32 r;
@@ -1008,7 +1008,8 @@ static void PlantFarmField(uint tile)
static void MaybePlantFarmField(Industry *i)
{
- uint tile;
+ TileIndex tile;
+
if (CHANCE16(1,8)) {
int x = (i->width>>1) + Random() % 31 - 16;
int y = (i->height>>1) + Random() % 31 - 16;
@@ -1027,7 +1028,7 @@ static void ChopLumberMillTrees(Industry *i)
{-1, 0}
};
- uint tile = i->xy;
+ TileIndex tile = i->xy;
int dir, a, j;
if ((_map_owner[tile] & 0x80) == 0)
@@ -1157,12 +1158,12 @@ void OnTick_Industry(void)
}
-static bool CheckNewIndustry_NULL(uint tile, int type)
+static bool CheckNewIndustry_NULL(TileIndex tile, int type)
{
return true;
}
-static bool CheckNewIndustry_Forest(uint tile, int type)
+static bool CheckNewIndustry_Forest(TileIndex tile, int type)
{
if (_opt.landscape == LT_HILLY) {
if (GetTileZ(tile) < _opt.snow_line + 16U) {
@@ -1176,7 +1177,7 @@ static bool CheckNewIndustry_Forest(uint tile, int type)
extern bool _ignore_restrictions;
/* Oil Rig and Oil Refinery */
-static bool CheckNewIndustry_Oil(uint tile, int type)
+static bool CheckNewIndustry_Oil(TileIndex tile, int type)
{
if(_ignore_restrictions && _game_mode == GM_EDITOR)
return true;
@@ -1191,7 +1192,7 @@ static bool CheckNewIndustry_Oil(uint tile, int type)
return false;
}
-static bool CheckNewIndustry_Farm(uint tile, int type)
+static bool CheckNewIndustry_Farm(TileIndex tile, int type)
{
if (_opt.landscape == LT_HILLY) {
if (GetTileZ(tile) + 16 >= _opt.snow_line) {
@@ -1202,7 +1203,7 @@ static bool CheckNewIndustry_Farm(uint tile, int type)
return true;
}
-static bool CheckNewIndustry_Plantation(uint tile, int type)
+static bool CheckNewIndustry_Plantation(TileIndex tile, int type)
{
if (GetMapExtraBits(tile) == 1) {
_error_message = STR_0239_SITE_UNSUITABLE;
@@ -1212,7 +1213,7 @@ static bool CheckNewIndustry_Plantation(uint tile, int type)
return true;
}
-static bool CheckNewIndustry_Water(uint tile, int type)
+static bool CheckNewIndustry_Water(TileIndex tile, int type)
{
if (GetMapExtraBits(tile) != 1) {
_error_message = STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT;
@@ -1222,7 +1223,7 @@ static bool CheckNewIndustry_Water(uint tile, int type)
return true;
}
-static bool CheckNewIndustry_Lumbermill(uint tile, int type)
+static bool CheckNewIndustry_Lumbermill(TileIndex tile, int type)
{
if (GetMapExtraBits(tile) != 2) {
_error_message = STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST;
@@ -1231,7 +1232,7 @@ static bool CheckNewIndustry_Lumbermill(uint tile, int type)
return true;
}
-static bool CheckNewIndustry_BubbleGen(uint tile, int type)
+static bool CheckNewIndustry_BubbleGen(TileIndex tile, int type)
{
if (GetTileZ(tile) > 32) {
return false;
@@ -1239,7 +1240,7 @@ static bool CheckNewIndustry_BubbleGen(uint tile, int type)
return true;
}
-typedef bool CheckNewIndustryProc(uint tile, int type);
+typedef bool CheckNewIndustryProc(TileIndex tile, int type);
static CheckNewIndustryProc * const _check_new_industry_procs[] = {
CheckNewIndustry_NULL,
CheckNewIndustry_Forest,
@@ -1251,7 +1252,7 @@ static CheckNewIndustryProc * const _check_new_industry_procs[] = {
CheckNewIndustry_BubbleGen,
};
-static bool CheckSuitableIndustryPos(uint tile)
+static bool CheckSuitableIndustryPos(TileIndex tile)
{
uint x = TileX(tile);
uint y = TileY(tile);
@@ -1264,7 +1265,7 @@ static bool CheckSuitableIndustryPos(uint tile)
return true;
}
-static Town *CheckMultipleIndustryInTown(uint tile, int type)
+static Town *CheckMultipleIndustryInTown(TileIndex tile, int type)
{
Town *t;
Industry *i;
@@ -1311,15 +1312,15 @@ static const byte _industry_map5_bits[] = {
16, 16, 16, 16, 16, 16, 16,
};
-static bool CheckIfIndustryTilesAreFree(uint tile, const IndustryTileTable *it, int type, Town *t)
+static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable *it, int type, Town *t)
{
TileInfo ti;
- uint cur_tile;
_error_message = STR_0239_SITE_UNSUITABLE;
do {
- cur_tile = tile + ToTileIndexDiff(it->ti);
+ TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
+
if (!IsValidTile(cur_tile)) {
if (it->map5 == 0xff)
continue;
@@ -1397,7 +1398,7 @@ do_clear:
return true;
}
-static bool CheckIfTooCloseToIndustry(uint tile, int type)
+static bool CheckIfTooCloseToIndustry(TileIndex tile, int type)
{
Industry *i;
const IndustrySpec *spec;
@@ -1456,11 +1457,10 @@ static Industry *AllocateIndustry(void)
return NULL;
}
-static void DoCreateNewIndustry(Industry *i, uint tile, int type, const IndustryTileTable *it, Town *t, byte owner)
+static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const IndustryTileTable *it, Town *t, byte owner)
{
const IndustrySpec *spec;
uint32 r;
- uint cur_tile;
int j;
i->xy = tile;
@@ -1509,7 +1509,7 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
i->prod_level = 0x10;
do {
- cur_tile = tile + ToTileIndexDiff(it->ti);
+ TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
if (it->map5 != 0xFF) {
byte size;
@@ -1536,7 +1536,8 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
for(j=0; j!=50; j++) {
int x = Random() % 31 - 16;
int y = Random() % 31 - 16;
- uint new_tile = TileAddWrap(tile, x, y);
+ TileIndex new_tile = TileAddWrap(tile, x, y);
+
if (new_tile != INVALID_TILE)
PlantFarmField(new_tile);
}
@@ -1604,7 +1605,7 @@ int32 CmdBuildIndustry(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
-Industry *CreateNewIndustry(uint tile, int type)
+Industry *CreateNewIndustry(TileIndex tile, int type)
{
Town *t;
const IndustryTileTable *it;