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authorbjarni <bjarni@openttd.org>2006-09-28 23:05:03 +0000
committerbjarni <bjarni@openttd.org>2006-09-28 23:05:03 +0000
commit4ccdb0686f3b401199efc975e8ce9f75bbcde0d7 (patch)
treeb9c5f2fcf23245015608eafaccdf02f62b94eda6 /gui.h
parent1ae8aa4b809c3ddff032e2f3de7317490efa5235 (diff)
downloadopenttd-4ccdb0686f3b401199efc975e8ce9f75bbcde0d7.tar.xz
(svn r6562) -Codechange: merged the vehicle list window widget arrays
It made no sense to maintain 8 nearly identically arrays when a single one can do the job Also made the two buttons always use half of the bottom width each, even when resizing
Diffstat (limited to 'gui.h')
-rw-r--r--gui.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/gui.h b/gui.h
index 69be6c848..bc74bccd3 100644
--- a/gui.h
+++ b/gui.h
@@ -40,28 +40,20 @@ void ShowBuildRailToolbar(RailType railtype, int button);
void PlaceProc_BuyLand(TileIndex tile);
/* train_gui.c */
-void ShowPlayerTrains(PlayerID player, StationID station);
void ShowTrainViewWindow(const Vehicle *v);
void ShowOrdersWindow(const Vehicle *v);
-void ShowVehWithSharedOrdersTrains(Vehicle *v);
/* road_gui.c */
void ShowBuildRoadToolbar(void);
void ShowBuildRoadScenToolbar(void);
-void ShowPlayerRoadVehicles(PlayerID player, StationID station);
-void ShowVehWithSharedOrdersRoadVehicles(Vehicle *v);
void ShowRoadVehViewWindow(const Vehicle *v);
/* dock_gui.c */
void ShowBuildDocksToolbar(void);
-void ShowPlayerShips(PlayerID player, StationID station);
-void ShowVehWithSharedOrdersShips(Vehicle *v);
void ShowShipViewWindow(const Vehicle *v);
/* aircraft_gui.c */
void ShowBuildAirToolbar(void);
-void ShowPlayerAircraft(PlayerID player, StationID station);
-void ShowVehWithSharedOrdersAircraft(Vehicle *v);
/* terraform_gui.c */
void ShowTerraformToolbar(void);