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authortron <tron@openttd.org>2004-12-10 18:16:08 +0000
committertron <tron@openttd.org>2004-12-10 18:16:08 +0000
commit13e8d01dcbc3c7573de1667d5c392d3640197890 (patch)
tree66a06b77592865f6aa9640d6c1ddd3648d89f2d3 /gui.h
parent804d6828dd4f8948e121adecf698b13c43a206b5 (diff)
downloadopenttd-13e8d01dcbc3c7573de1667d5c392d3640197890.tar.xz
(svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables.
Diffstat (limited to 'gui.h')
-rw-r--r--gui.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/gui.h b/gui.h
index da6f05f49..45ea66a15 100644
--- a/gui.h
+++ b/gui.h
@@ -34,7 +34,7 @@ void ShowBuildRailToolbar(int index, int button);
void PlaceProc_BuyLand(uint tile);
/* train_gui.c */
-void ShowPlayerTrains(int player);
+void ShowPlayerTrains(int player, int station);
void ShowTrainViewWindow(Vehicle *v);
void ShowTrainDetailsWindow(Vehicle *v);
void ShowOrdersWindow(Vehicle *v);
@@ -44,17 +44,17 @@ void ShowRoadVehViewWindow(Vehicle *v);
/* road_gui.c */
void ShowBuildRoadToolbar();
void ShowBuildRoadScenToolbar();
-void ShowPlayerRoadVehicles(int player);
+void ShowPlayerRoadVehicles(int player, int station);
/* dock_gui.c */
void ShowBuildDocksToolbar();
-void ShowPlayerShips(int player);
+void ShowPlayerShips(int player, int station);
void ShowShipViewWindow(Vehicle *v);
/* aircraft_gui.c */
void ShowBuildAirToolbar();
-void ShowPlayerAircraft(int player);
+void ShowPlayerAircraft(int player, int station);
/* terraform_gui.c */
void PlaceProc_DemolishArea(uint tile);