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author | bjarni <bjarni@openttd.org> | 2006-09-28 23:05:03 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-09-28 23:05:03 +0000 |
commit | 4ccdb0686f3b401199efc975e8ce9f75bbcde0d7 (patch) | |
tree | b9c5f2fcf23245015608eafaccdf02f62b94eda6 /gui.h | |
parent | 1ae8aa4b809c3ddff032e2f3de7317490efa5235 (diff) | |
download | openttd-4ccdb0686f3b401199efc975e8ce9f75bbcde0d7.tar.xz |
(svn r6562) -Codechange: merged the vehicle list window widget arrays
It made no sense to maintain 8 nearly identically arrays when a single one can do the job
Also made the two buttons always use half of the bottom width each, even when resizing
Diffstat (limited to 'gui.h')
-rw-r--r-- | gui.h | 8 |
1 files changed, 0 insertions, 8 deletions
@@ -40,28 +40,20 @@ void ShowBuildRailToolbar(RailType railtype, int button); void PlaceProc_BuyLand(TileIndex tile); /* train_gui.c */ -void ShowPlayerTrains(PlayerID player, StationID station); void ShowTrainViewWindow(const Vehicle *v); void ShowOrdersWindow(const Vehicle *v); -void ShowVehWithSharedOrdersTrains(Vehicle *v); /* road_gui.c */ void ShowBuildRoadToolbar(void); void ShowBuildRoadScenToolbar(void); -void ShowPlayerRoadVehicles(PlayerID player, StationID station); -void ShowVehWithSharedOrdersRoadVehicles(Vehicle *v); void ShowRoadVehViewWindow(const Vehicle *v); /* dock_gui.c */ void ShowBuildDocksToolbar(void); -void ShowPlayerShips(PlayerID player, StationID station); -void ShowVehWithSharedOrdersShips(Vehicle *v); void ShowShipViewWindow(const Vehicle *v); /* aircraft_gui.c */ void ShowBuildAirToolbar(void); -void ShowPlayerAircraft(PlayerID player, StationID station); -void ShowVehWithSharedOrdersAircraft(Vehicle *v); /* terraform_gui.c */ void ShowTerraformToolbar(void); |