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authortruelight <truelight@openttd.org>2006-08-22 15:33:35 +0000
committertruelight <truelight@openttd.org>2006-08-22 15:33:35 +0000
commit0461d896123b918b492a3d16439bb46b041528cd (patch)
tree618708068f10739a382af83313db9c96b4744ef5 /graph_gui.c
parent4c2abf1de53e28a5c3c6c6920efabc4653693c4c (diff)
downloadopenttd-0461d896123b918b492a3d16439bb46b041528cd.tar.xz
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
-Codechange: use IsValidXXX where ever possible Note: both changes to prepare for new pool system, which needs those changes. For every pool there are 2 ugly lines, which will be removed when done implementing new pool system. Based on FS#13 by blathijs, partly implemented.
Diffstat (limited to 'graph_gui.c')
-rw-r--r--graph_gui.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/graph_gui.c b/graph_gui.c
index b2acd3d23..6de4a1e75 100644
--- a/graph_gui.c
+++ b/graph_gui.c
@@ -1132,10 +1132,8 @@ static void GlobalSortSignList(void)
error("Could not allocate memory for the sign-sorting-list");
FOR_ALL_SIGNS(ss) {
- if (ss->str != STR_NULL) {
- _sign_sort[n++] = ss->index;
- _num_sign_sort++;
- }
+ _sign_sort[n++] = ss->index;
+ _num_sign_sort++;
}
qsort(_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);