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authorDarkvater <darkvater@openttd.org>2005-05-16 16:19:32 +0000
committerDarkvater <darkvater@openttd.org>2005-05-16 16:19:32 +0000
commit7daaf1f100319be93b534a926bb83efbe6733014 (patch)
treecd512d1e77be75c8bca61a3bb1f91db36815a124 /gfx.h
parenteffbba74f549ecb8699bf073b3b096a03751fe04 (diff)
downloadopenttd-7daaf1f100319be93b534a926bb83efbe6733014.tar.xz
(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
Diffstat (limited to 'gfx.h')
-rw-r--r--gfx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx.h b/gfx.h
index e52cbdbba..2572ddea0 100644
--- a/gfx.h
+++ b/gfx.h
@@ -67,7 +67,7 @@ void ScreenSizeChanged(void);
void UndrawMouseCursor(void);
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
-void ToggleFullScreen(bool full_screen);
+void ToggleFullScreen(bool fs);
/* gfx.c */
#define ASCII_LETTERSTART 32