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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /gfx.c
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'gfx.c')
-rw-r--r--gfx.c2025
1 files changed, 0 insertions, 2025 deletions
diff --git a/gfx.c b/gfx.c
deleted file mode 100644
index 1d48fa25d..000000000
--- a/gfx.c
+++ /dev/null
@@ -1,2025 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "openttd.h"
-#include "functions.h"
-#include "macros.h"
-#include "spritecache.h"
-#include "strings.h"
-#include "string.h"
-#include "gfx.h"
-#include "table/palettes.h"
-#include "table/sprites.h"
-#include "hal.h"
-#include "variables.h"
-#include "table/control_codes.h"
-#include "fontcache.h"
-#include "genworld.h"
-#include "debug.h"
-
-#ifdef _DEBUG
-bool _dbg_screen_rect;
-#endif
-
-Colour _cur_palette[256];
-byte _stringwidth_table[FS_END][224];
-
-static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
-
-FontSize _cur_fontsize;
-static FontSize _last_fontsize;
-static Pixel _cursor_backup[64 * 64];
-static Rect _invalid_rect;
-static const byte *_color_remap_ptr;
-static byte _string_colorremap[3];
-
-#define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH / 64)
-static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
-
-void memcpy_pitch(void *dst, void *src, int w, int h, int srcpitch, int dstpitch)
-{
- byte *dstp = (byte*)dst;
- byte *srcp = (byte*)src;
-
- assert(h >= 0);
- for (; h != 0; --h) {
- memcpy(dstp, srcp, w);
- dstp += dstpitch;
- srcp += srcpitch;
- }
-}
-
-void GfxScroll(int left, int top, int width, int height, int xo, int yo)
-{
- const Pixel *src;
- Pixel *dst;
- int p;
- int ht;
-
- if (xo == 0 && yo == 0) return;
-
- if (_cursor.visible) UndrawMouseCursor();
- UndrawTextMessage();
-
- p = _screen.pitch;
-
- if (yo > 0) {
- // Calculate pointers
- dst = _screen.dst_ptr + (top + height - 1) * p + left;
- src = dst - yo * p;
-
- // Decrease height and increase top
- top += yo;
- height -= yo;
- assert(height > 0);
-
- // Adjust left & width
- if (xo >= 0) {
- dst += xo;
- left += xo;
- width -= xo;
- } else {
- src -= xo;
- width += xo;
- }
-
- for (ht = height; ht > 0; --ht) {
- memcpy(dst, src, width);
- src -= p;
- dst -= p;
- }
- } else {
- // Calculate pointers
- dst = _screen.dst_ptr + top * p + left;
- src = dst - yo * p;
-
- // Decrese height. (yo is <=0).
- height += yo;
- assert(height > 0);
-
- // Adjust left & width
- if (xo >= 0) {
- dst += xo;
- left += xo;
- width -= xo;
- } else {
- src -= xo;
- width += xo;
- }
-
- // the y-displacement may be 0 therefore we have to use memmove,
- // because source and destination may overlap
- for (ht = height; ht > 0; --ht) {
- memmove(dst, src, width);
- src += p;
- dst += p;
- }
- }
- // This part of the screen is now dirty.
- _video_driver->make_dirty(left, top, width, height);
-}
-
-
-void GfxFillRect(int left, int top, int right, int bottom, int color)
-{
- const DrawPixelInfo* dpi = _cur_dpi;
- Pixel *dst;
- const int otop = top;
- const int oleft = left;
-
- if (dpi->zoom != 0) return;
- if (left > right || top > bottom) return;
- if (right < dpi->left || left >= dpi->left + dpi->width) return;
- if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
-
- if ( (left -= dpi->left) < 0) left = 0;
- right = right - dpi->left + 1;
- if (right > dpi->width) right = dpi->width;
- right -= left;
- assert(right > 0);
-
- if ( (top -= dpi->top) < 0) top = 0;
- bottom = bottom - dpi->top + 1;
- if (bottom > dpi->height) bottom = dpi->height;
- bottom -= top;
- assert(bottom > 0);
-
- dst = dpi->dst_ptr + top * dpi->pitch + left;
-
- if (!(color & PALETTE_MODIFIER_GREYOUT)) {
- if (!(color & USE_COLORTABLE)) {
- do {
- memset(dst, color, right);
- dst += dpi->pitch;
- } while (--bottom);
- } else {
- /* use colortable mode */
- const byte* ctab = GetNonSprite(color & COLORTABLE_MASK) + 1;
-
- do {
- int i;
- for (i = 0; i != right; i++) dst[i] = ctab[dst[i]];
- dst += dpi->pitch;
- } while (--bottom);
- }
- } else {
- byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
- do {
- int i;
- for (i = (bo ^= 1); i < right; i += 2) dst[i] = (byte)color;
- dst += dpi->pitch;
- } while (--bottom > 0);
- }
-}
-
-static void GfxSetPixel(int x, int y, int color)
-{
- const DrawPixelInfo* dpi = _cur_dpi;
- if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
- return;
- dpi->dst_ptr[y * dpi->pitch + x] = color;
-}
-
-void GfxDrawLine(int x, int y, int x2, int y2, int color)
-{
- int dy;
- int dx;
- int stepx;
- int stepy;
- int frac;
-
- // Check clipping first
- {
- DrawPixelInfo *dpi = _cur_dpi;
- int t;
-
- if (x < dpi->left && x2 < dpi->left) return;
-
- if (y < dpi->top && y2 < dpi->top) return;
-
- t = dpi->left + dpi->width;
- if (x > t && x2 > t) return;
-
- t = dpi->top + dpi->height;
- if (y > t && y2 > t) return;
- }
-
- dy = (y2 - y) * 2;
- if (dy < 0) {
- dy = -dy;
- stepy = -1;
- } else {
- stepy = 1;
- }
-
- dx = (x2 - x) * 2;
- if (dx < 0) {
- dx = -dx;
- stepx = -1;
- } else {
- stepx = 1;
- }
-
- GfxSetPixel(x, y, color);
- if (dx > dy) {
- frac = dy - (dx >> 1);
- while (x != x2) {
- if (frac >= 0) {
- y += stepy;
- frac -= dx;
- }
- x += stepx;
- frac += dy;
- GfxSetPixel(x, y, color);
- }
- } else {
- frac = dx - (dy >> 1);
- while (y != y2) {
- if (frac >= 0) {
- x += stepx;
- frac -= dy;
- }
- y += stepy;
- frac += dx;
- GfxSetPixel(x, y, color);
- }
- }
-}
-
-
-/** Truncate a given string to a maximum width if neccessary.
- * If the string is truncated, add three dots ('...') to show this.
- * @param *dest string that is checked and possibly truncated
- * @param maxw maximum width in pixels of the string
- * @return new width of (truncated) string */
-static int TruncateString(char *str, int maxw)
-{
- int w = 0;
- FontSize size = _cur_fontsize;
- int ddd, ddd_w;
-
- WChar c;
- char *ddd_pos;
-
- ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
-
- for (ddd_pos = str; (c = Utf8Consume((const char **)&str)) != '\0'; ) {
- if (IsPrintable(c)) {
- w += GetCharacterWidth(size, c);
-
- if (w >= maxw) {
- // string got too big... insert dotdotdot
- ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
- ddd_pos[3] = 0;
- return ddd_w;
- }
- } else {
- if (c == SCC_SETX) str++;
- else if (c == SCC_SETXY) str += 2;
- else if (c == SCC_TINYFONT) {
- size = FS_SMALL;
- ddd = GetCharacterWidth(size, '.') * 3;
- } else if (c == SCC_BIGFONT) {
- size = FS_LARGE;
- ddd = GetCharacterWidth(size, '.') * 3;
- }
- }
-
- // Remember the last position where three dots fit.
- if (w + ddd < maxw) {
- ddd_w = w + ddd;
- ddd_pos = str;
- }
- }
-
- return w;
-}
-
-static inline int TruncateStringID(StringID src, char *dest, int maxw, const char* last)
-{
- GetString(dest, src, last);
- return TruncateString(dest, maxw);
-}
-
-/* returns right coordinate */
-int DrawString(int x, int y, StringID str, uint16 color)
-{
- char buffer[512];
-
- GetString(buffer, str, lastof(buffer));
- return DoDrawString(buffer, x, y, color);
-}
-
-int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
-{
- char buffer[512];
- TruncateStringID(str, buffer, maxw, lastof(buffer));
- return DoDrawString(buffer, x, y, color);
-}
-
-
-int DrawStringRightAligned(int x, int y, StringID str, uint16 color)
-{
- char buffer[512];
- int w;
-
- GetString(buffer, str, lastof(buffer));
- w = GetStringBoundingBox(buffer).width;
- DoDrawString(buffer, x - w, y, color);
-
- return w;
-}
-
-void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw)
-{
- char buffer[512];
-
- TruncateStringID(str, buffer, maxw, lastof(buffer));
- DoDrawString(buffer, x - GetStringBoundingBox(buffer).width, y, color);
-}
-
-void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color)
-{
- int w = DrawStringRightAligned(x, y, str, color);
- GfxFillRect(x - w, y + 10, x, y + 10, _string_colorremap[1]);
-}
-
-
-int DrawStringCentered(int x, int y, StringID str, uint16 color)
-{
- char buffer[512];
- int w;
-
- GetString(buffer, str, lastof(buffer));
-
- w = GetStringBoundingBox(buffer).width;
- DoDrawString(buffer, x - w / 2, y, color);
-
- return w;
-}
-
-int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color)
-{
- char buffer[512];
- int w = TruncateStringID(str, buffer, xr - xl, lastof(buffer));
- return DoDrawString(buffer, (xl + xr - w) / 2, y, color);
-}
-
-int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
-{
- int w = GetStringBoundingBox(str).width;
- DoDrawString(str, x - w / 2, y, color);
- return w;
-}
-
-void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color)
-{
- int w = DrawStringCentered(x, y, str, color);
- GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colorremap[1]);
-}
-
-void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color)
-{
- int w = DrawStringCenteredTruncated(xl, xr, y, str, color);
- GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]);
-}
-
-/** 'Correct' a string to a maximum length. Longer strings will be cut into
- * additional lines at whitespace characters if possible. The string parameter
- * is modified with terminating characters mid-string which are the
- * placeholders for the newlines.<br/>
- * The string WILL be truncated if there was no whitespace for the current
- * line's maximum width.
- *
- * @note To know if the the terminating '\0' is the string end or just a
- * newline, the returned 'num' value should be consulted. The num'th '\0',
- * starting with index 0 is the real string end.
- *
- * @param str string to check and correct for length restrictions
- * @param maxw the maximum width the string can have on one line
- * @return return a 32bit wide number consisting of 2 packed values:
- * 0 - 15 the number of lines ADDED to the string
- * 16 - 31 the fontsize in which the length calculation was done at */
-uint32 FormatStringLinebreaks(char *str, int maxw)
-{
- FontSize size = _cur_fontsize;
- int num = 0;
-
- assert(maxw > 0);
-
- for (;;) {
- char *last_space = NULL;
- int w = 0;
-
- for (;;) {
- WChar c = Utf8Consume((const char **)&str);
- /* whitespace is where we will insert the line-break */
- if (c == ' ') last_space = str;
-
- if (IsPrintable(c)) {
- w += GetCharacterWidth(size, c);
- /* string is longer than maximum width so we need to decide what to
- * do. We can do two things:
- * 1. If no whitespace was found at all up until now (on this line) then
- * we will truncate the string and bail out.
- * 2. In all other cases force a linebreak at the last seen whitespace */
- if (w > maxw) {
- if (last_space == NULL) {
- str[-1] = '\0';
- return num + (size << 16);
- }
- str = last_space;
- break;
- }
- } else {
- switch (c) {
- case '\0': return num + (size << 16); break;
- case SCC_SETX: str++; break;
- case SCC_SETXY: str +=2; break;
- case SCC_TINYFONT: size = FS_SMALL; break;
- case SCC_BIGFONT: size = FS_LARGE; break;
- case '\n': goto end_of_inner_loop;
- }
- }
- }
-end_of_inner_loop:
- /* string didn't fit on line, so 'dummy' terminate and increase linecount */
- num++;
- str[-1] = '\0';
- }
-}
-
-/** Draw a given string with the centre around the given x coordinates
- * @param x Centre the string around this pixel width
- * @param y Draw the string at this pixel height (first line's bottom)
- * @param str String to draw
- * @param max Maximum width the string can have before it is wrapped */
-void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
-{
- char buffer[512];
- uint32 tmp;
- int num, w, mt;
- const char *src;
- WChar c;
-
- GetString(buffer, str, lastof(buffer));
-
- tmp = FormatStringLinebreaks(buffer, maxw);
- num = GB(tmp, 0, 16);
-
- mt = GetCharacterHeight(GB(tmp, 16, 16));
-
- y -= (mt >> 1) * num;
-
- src = buffer;
-
- for (;;) {
- w = GetStringBoundingBox(src).width;
- DoDrawString(src, x - (w>>1), y, 0xFE);
- _cur_fontsize = _last_fontsize;
-
- for (;;) {
- c = Utf8Consume(&src);
- if (c == 0) {
- y += mt;
- if (--num < 0) {
- _cur_fontsize = FS_NORMAL;
- return;
- }
- break;
- } else if (c == SCC_SETX) {
- src++;
- } else if (c == SCC_SETXY) {
- src+=2;
- }
- }
- }
-}
-
-
-uint DrawStringMultiLine(int x, int y, StringID str, int maxw)
-{
- char buffer[512];
- uint32 tmp;
- int num, mt;
- uint total_height;
- const char *src;
- WChar c;
-
- GetString(buffer, str, lastof(buffer));
-
- tmp = FormatStringLinebreaks(buffer, maxw);
- num = GB(tmp, 0, 16);
-
- mt = GetCharacterHeight(GB(tmp, 16, 16));
- total_height = (num + 1) * mt;
-
- src = buffer;
-
- for (;;) {
- DoDrawString(src, x, y, 0xFE);
- _cur_fontsize = _last_fontsize;
-
- for (;;) {
- c = Utf8Consume(&src);
- if (c == 0) {
- y += mt;
- if (--num < 0) {
- _cur_fontsize = FS_NORMAL;
- return total_height;
- }
- break;
- } else if (c == SCC_SETX) {
- src++;
- } else if (c == SCC_SETXY) {
- src+=2;
- }
- }
- }
-}
-
-/** Return the string dimension in pixels. The height and width are returned
- * in a single BoundingRect value. TINYFONT, BIGFONT modifiers are only
- * supported as the first character of the string. The returned dimensions
- * are therefore a rough estimation correct for all the current strings
- * but not every possible combination
- * @param str string to calculate pixel-width
- * @return string width and height in pixels */
-BoundingRect GetStringBoundingBox(const char *str)
-{
- FontSize size = _cur_fontsize;
- BoundingRect br;
- int max_width;
- WChar c;
-
- br.width = br.height = max_width = 0;
- for (;;) {
- c = Utf8Consume(&str);
- if (c == 0) break;
- if (IsPrintable(c)) {
- br.width += GetCharacterWidth(size, c);
- } else {
- switch (c) {
- case SCC_SETX: br.width += (byte)*str++; break;
- case SCC_SETXY:
- br.width += (byte)*str++;
- br.height += (byte)*str++;
- break;
- case SCC_TINYFONT: size = FS_SMALL; break;
- case SCC_BIGFONT: size = FS_LARGE; break;
- case '\n':
- br.height += GetCharacterHeight(size);
- if (br.width > max_width) max_width = br.width;
- br.width = 0;
- break;
- }
- }
- }
- br.height += GetCharacterHeight(size);
-
- br.width = max(br.width, max_width);
- return br;
-}
-
-/** Draw a string at the given coordinates with the given colour
- * @param string the string to draw
- * @param x offset from left side of the screen, if negative offset from the right side
- * @param x offset from top side of the screen, if negative offset from the bottom
- * @param real_color colour of the string, see _string_colormap in
- * table/palettes.h or docs/ottd-colourtext-palette.png
- * @return the x-coordinates where the drawing has finished. If nothing is drawn
- * the originally passed x-coordinate is returned */
-int DoDrawString(const char *string, int x, int y, uint16 real_color)
-{
- DrawPixelInfo *dpi = _cur_dpi;
- FontSize size = _cur_fontsize;
- WChar c;
- byte color;
- int xo = x, yo = y;
-
- color = real_color & 0xFF;
-
- if (color != 0xFE) {
- if (x >= dpi->left + dpi->width ||
- x + _screen.width*2 <= dpi->left ||
- y >= dpi->top + dpi->height ||
- y + _screen.height <= dpi->top)
- return x;
-
- if (color != 0xFF) {
-switch_color:;
- if (real_color & IS_PALETTE_COLOR) {
- _string_colorremap[1] = color;
- _string_colorremap[2] = 215;
- } else {
- _string_colorremap[1] = _string_colormap[color].text;
- _string_colorremap[2] = _string_colormap[color].shadow;
- }
- _color_remap_ptr = _string_colorremap;
- }
- }
-
-check_bounds:
- if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
-skip_char:;
- for (;;) {
- c = Utf8Consume(&string);
- if (!IsPrintable(c)) goto skip_cont;
- }
- }
-
- for (;;) {
- c = Utf8Consume(&string);
-skip_cont:;
- if (c == 0) {
- _last_fontsize = size;
- return x;
- }
- if (IsPrintable(c)) {
- if (x >= dpi->left + dpi->width) goto skip_char;
- if (x + 26 >= dpi->left) {
- GfxMainBlitter(GetGlyph(size, c), x, y, 1);
- }
- x += GetCharacterWidth(size, c);
- } else if (c == '\n') { // newline = {}
- x = xo;
- y += GetCharacterHeight(size);
- goto check_bounds;
- } else if (c >= SCC_BLUE && c <= SCC_BLACK) { // change color?
- color = (byte)(c - SCC_BLUE);
- goto switch_color;
- } else if (c == SCC_SETX) { // {SETX}
- x = xo + (byte)*string++;
- } else if (c == SCC_SETXY) {// {SETXY}
- x = xo + (byte)*string++;
- y = yo + (byte)*string++;
- } else if (c == SCC_TINYFONT) { // {TINYFONT}
- size = FS_SMALL;
- } else if (c == SCC_BIGFONT) { // {BIGFONT}
- size = FS_LARGE;
- } else {
- DEBUG(misc, 0, "[utf8] unknown string command character %d", c);
- }
- }
-}
-
-int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw)
-{
- char buffer[512];
- ttd_strlcpy(buffer, str, sizeof(buffer));
- TruncateString(buffer, maxw);
- return DoDrawString(buffer, x, y, color);
-}
-
-void DrawSprite(uint32 img, int x, int y)
-{
- if (img & PALETTE_MODIFIER_COLOR) {
- _color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
- GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 1);
- } else if (img & PALETTE_MODIFIER_TRANSPARENT) {
- _color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
- GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 2);
- } else {
- GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 0);
- }
-}
-
-typedef struct BlitterParams {
- int start_x, start_y;
- const byte *sprite;
- Pixel *dst;
- int mode;
- int width, height;
- int width_org;
- int pitch;
-} BlitterParams;
-
-static void GfxBlitTileZoomIn(BlitterParams *bp)
-{
- const byte *src_o = bp->sprite;
- const byte *src;
- int num, skip;
- byte done;
- Pixel *dst;
- const byte *ctab;
-
- src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
- switch (bp->mode) {
- case 1:
- do {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src = src_o + 2;
- src_o += num + 2;
-
- dst = bp->dst;
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip;
- } else {
- src -= skip;
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- ctab = _color_remap_ptr;
-
- for (; num >= 4; num -=4) {
- dst[3] = ctab[src[3]];
- dst[2] = ctab[src[2]];
- dst[1] = ctab[src[1]];
- dst[0] = ctab[src[0]];
- dst += 4;
- src += 4;
- }
- for (; num != 0; num--) *dst++ = ctab[*src++];
- } while (!(done & 0x80));
-
- bp->dst += bp->pitch;
- } while (--bp->height != 0);
- break;
-
- case 2:
- do {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src_o += num + 2;
-
- dst = bp->dst;
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip;
- } else {
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- ctab = _color_remap_ptr;
- for (; num != 0; num--) {
- *dst = ctab[*dst];
- dst++;
- }
- } while (!(done & 0x80));
-
- bp->dst += bp->pitch;
- } while (--bp->height != 0);
- break;
-
- default:
- do {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src = src_o + 2;
- src_o += num + 2;
-
- dst = bp->dst;
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip;
- } else {
- src -= skip;
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-#if defined(_WIN32)
- if (num & 1) *dst++ = *src++;
- if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
- if (num >>= 2) {
- do {
- *(uint32*)dst = *(uint32*)src;
- dst += 4;
- src += 4;
- } while (--num != 0);
- }
-#else
- memcpy(dst, src, num);
-#endif
- } while (!(done & 0x80));
-
- bp->dst += bp->pitch;
- } while (--bp->height != 0);
- break;
- }
-}
-
-static void GfxBlitZoomInUncomp(BlitterParams *bp)
-{
- const byte *src = bp->sprite;
- Pixel *dst = bp->dst;
- int height = bp->height;
- int width = bp->width;
- int i;
-
- assert(height > 0);
- assert(width > 0);
-
- switch (bp->mode) {
- case 1: {
- const byte *ctab = _color_remap_ptr;
-
- do {
- for (i = 0; i != width; i++) {
- byte b = ctab[src[i]];
-
- if (b != 0) dst[i] = b;
- }
- src += bp->width_org;
- dst += bp->pitch;
- } while (--height != 0);
- break;
- }
-
- case 2: {
- const byte *ctab = _color_remap_ptr;
-
- do {
- for (i = 0; i != width; i++)
- if (src[i] != 0) dst[i] = ctab[dst[i]];
- src += bp->width_org;
- dst += bp->pitch;
- } while (--height != 0);
- break;
- }
-
- default:
- do {
- int n = width;
-
- for (; n >= 4; n -= 4) {
- if (src[0] != 0) dst[0] = src[0];
- if (src[1] != 0) dst[1] = src[1];
- if (src[2] != 0) dst[2] = src[2];
- if (src[3] != 0) dst[3] = src[3];
-
- dst += 4;
- src += 4;
- }
-
- for (; n != 0; n--) {
- if (src[0] != 0) dst[0] = src[0];
- src++;
- dst++;
- }
-
- src += bp->width_org - width;
- dst += bp->pitch - width;
- } while (--height != 0);
- break;
- }
-}
-
-static void GfxBlitTileZoomMedium(BlitterParams *bp)
-{
- const byte *src_o = bp->sprite;
- const byte *src;
- int num, skip;
- byte done;
- Pixel *dst;
- const byte *ctab;
-
- src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
- switch (bp->mode) {
- case 1:
- do {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src = src_o + 2;
- src_o += num + 2;
-
- dst = bp->dst;
-
- if (skip & 1) {
- skip++;
- src++;
- if (--num == 0) continue;
- }
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip >> 1;
- } else {
- src -= skip;
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- ctab = _color_remap_ptr;
- num = (num + 1) >> 1;
- for (; num != 0; num--) {
- *dst = ctab[*src];
- dst++;
- src += 2;
- }
- } while (!(done & 0x80));
- bp->dst += bp->pitch;
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- } while (--bp->height != 0);
- break;
-
- case 2:
- do {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src_o += num + 2;
-
- dst = bp->dst;
-
- if (skip & 1) {
- skip++;
- if (--num == 0) continue;
- }
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip >> 1;
- } else {
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- ctab = _color_remap_ptr;
- num = (num + 1) >> 1;
- for (; num != 0; num--) {
- *dst = ctab[*dst];
- dst++;
- }
- } while (!(done & 0x80));
- bp->dst += bp->pitch;
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- } while (--bp->height != 0);
- break;
-
- default:
- do {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src = src_o + 2;
- src_o += num + 2;
-
- dst = bp->dst;
-
- if (skip & 1) {
- skip++;
- src++;
- if (--num == 0) continue;
- }
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip >> 1;
- } else {
- src -= skip;
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- num = (num + 1) >> 1;
-
- for (; num != 0; num--) {
- *dst = *src;
- dst++;
- src += 2;
- }
-
- } while (!(done & 0x80));
-
- bp->dst += bp->pitch;
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- } while (--bp->height != 0);
- break;
- }
-}
-
-static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
-{
- const byte *src = bp->sprite;
- Pixel *dst = bp->dst;
- int height = bp->height;
- int width = bp->width;
- int i;
-
- assert(height > 0);
- assert(width > 0);
-
- switch (bp->mode) {
- case 1: {
- const byte *ctab = _color_remap_ptr;
-
- for (height >>= 1; height != 0; height--) {
- for (i = 0; i != width >> 1; i++) {
- byte b = ctab[src[i * 2]];
-
- if (b != 0) dst[i] = b;
- }
- src += bp->width_org * 2;
- dst += bp->pitch;
- }
- break;
- }
-
- case 2: {
- const byte *ctab = _color_remap_ptr;
-
- for (height >>= 1; height != 0; height--) {
- for (i = 0; i != width >> 1; i++)
- if (src[i * 2] != 0) dst[i] = ctab[dst[i]];
- src += bp->width_org * 2;
- dst += bp->pitch;
- }
- break;
- }
-
- default:
- for (height >>= 1; height != 0; height--) {
- for (i = 0; i != width >> 1; i++)
- if (src[i * 2] != 0) dst[i] = src[i * 2];
- src += bp->width_org * 2;
- dst += bp->pitch;
- }
- break;
- }
-}
-
-static void GfxBlitTileZoomOut(BlitterParams *bp)
-{
- const byte *src_o = bp->sprite;
- const byte *src;
- int num, skip;
- byte done;
- Pixel *dst;
- const byte *ctab;
-
- src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
- switch (bp->mode) {
- case 1:
- for (;;) {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src = src_o + 2;
- src_o += num + 2;
-
- dst = bp->dst;
-
- if (skip & 1) {
- skip++;
- src++;
- if (--num == 0) continue;
- }
-
- if (skip & 2) {
- skip += 2;
- src += 2;
- num -= 2;
- if (num <= 0) continue;
- }
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip >> 2;
- } else {
- src -= skip;
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- ctab = _color_remap_ptr;
- num = (num + 3) >> 2;
- for (; num != 0; num--) {
- *dst = ctab[*src];
- dst++;
- src += 4;
- }
- } while (!(done & 0x80));
- bp->dst += bp->pitch;
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
- }
- break;
-
- case 2:
- for (;;) {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src_o += num + 2;
-
- dst = bp->dst;
-
- if (skip & 1) {
- skip++;
- if (--num == 0) continue;
- }
-
- if (skip & 2) {
- skip += 2;
- num -= 2;
- if (num <= 0) continue;
- }
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip >> 2;
- } else {
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- ctab = _color_remap_ptr;
- num = (num + 3) >> 2;
- for (; num != 0; num--) {
- *dst = ctab[*dst];
- dst++;
- }
-
- } while (!(done & 0x80));
- bp->dst += bp->pitch;
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
- }
- break;
-
- default:
- for (;;) {
- do {
- done = src_o[0];
- num = done & 0x7F;
- skip = src_o[1];
- src = src_o + 2;
- src_o += num + 2;
-
- dst = bp->dst;
-
- if (skip & 1) {
- skip++;
- src++;
- if (--num == 0) continue;
- }
-
- if (skip & 2) {
- skip += 2;
- src += 2;
- num -= 2;
- if (num <= 0) continue;
- }
-
- if ( (skip -= bp->start_x) > 0) {
- dst += skip >> 2;
- } else {
- src -= skip;
- num += skip;
- if (num <= 0) continue;
- skip = 0;
- }
-
- skip = skip + num - bp->width;
- if (skip > 0) {
- num -= skip;
- if (num <= 0) continue;
- }
-
- num = (num + 3) >> 2;
-
- for (; num != 0; num--) {
- *dst = *src;
- dst++;
- src += 4;
- }
- } while (!(done & 0x80));
-
- bp->dst += bp->pitch;
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
-
- do {
- done = src_o[0];
- src_o += (done & 0x7F) + 2;
- } while (!(done & 0x80));
- if (--bp->height == 0) return;
- }
- break;
- }
-}
-
-static void GfxBlitZoomOutUncomp(BlitterParams *bp)
-{
- const byte *src = bp->sprite;
- Pixel *dst = bp->dst;
- int height = bp->height;
- int width = bp->width;
- int i;
-
- assert(height > 0);
- assert(width > 0);
-
- switch (bp->mode) {
- case 1: {
- const byte *ctab = _color_remap_ptr;
-
- for (height >>= 2; height != 0; height--) {
- for (i = 0; i != width >> 2; i++) {
- byte b = ctab[src[i * 4]];
-
- if (b != 0) dst[i] = b;
- }
- src += bp->width_org * 4;
- dst += bp->pitch;
- }
- break;
- }
-
- case 2: {
- const byte *ctab = _color_remap_ptr;
-
- for (height >>= 2; height != 0; height--) {
- for (i = 0; i != width >> 2; i++)
- if (src[i * 4] != 0) dst[i] = ctab[dst[i]];
- src += bp->width_org * 4;
- dst += bp->pitch;
- }
- break;
- }
-
- default:
- for (height >>= 2; height != 0; height--) {
- for (i = 0; i != width >> 2; i++)
- if (src[i * 4] != 0) dst[i] = src[i * 4];
- src += bp->width_org * 4;
- dst += bp->pitch;
- }
- break;
- }
-}
-
-
-static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode)
-{
- const DrawPixelInfo *dpi = _cur_dpi;
- int start_x, start_y;
- BlitterParams bp;
- int zoom_mask = ~((1 << dpi->zoom) - 1);
-
- /* decode sprite header */
- x += sprite->x_offs;
- y += sprite->y_offs;
- bp.width_org = bp.width = sprite->width;
- bp.height = sprite->height;
- bp.sprite = sprite->data;
- bp.dst = dpi->dst_ptr;
- bp.mode = mode;
- bp.pitch = dpi->pitch;
-
- assert(bp.height > 0);
- assert(bp.width > 0);
-
- if (sprite->info & 8) {
- /* tile blit */
- start_y = 0;
-
- if (dpi->zoom > 0) {
- start_y += bp.height & ~zoom_mask;
- bp.height &= zoom_mask;
- if (bp.height == 0) return;
- y &= zoom_mask;
- }
-
- if ( (y -= dpi->top) < 0) {
- bp.height += y;
- if (bp.height <= 0) return;
- start_y -= y;
- y = 0;
- } else {
- bp.dst += bp.pitch * (y >> dpi->zoom);
- }
- bp.start_y = start_y;
-
- if ( (y = y + bp.height - dpi->height) > 0) {
- bp.height -= y;
- if (bp.height <= 0) return;
- }
-
- start_x = 0;
- x &= zoom_mask;
- if ( (x -= dpi->left) < 0) {
- bp.width += x;
- if (bp.width <= 0) return;
- start_x -= x;
- x = 0;
- }
- bp.start_x = start_x;
- bp.dst += x >> dpi->zoom;
-
- if ( (x = x + bp.width - dpi->width) > 0) {
- bp.width -= x;
- if (bp.width <= 0) return;
- }
-
- switch (dpi->zoom) {
- default: NOT_REACHED();
- case 0: GfxBlitTileZoomIn(&bp); break;
- case 1: GfxBlitTileZoomMedium(&bp); break;
- case 2: GfxBlitTileZoomOut(&bp); break;
- }
- } else {
- bp.sprite += bp.width * (bp.height & ~zoom_mask);
- bp.height &= zoom_mask;
- if (bp.height == 0) return;
-
- y &= zoom_mask;
-
- if ( (y -= dpi->top) < 0) {
- bp.height += y;
- if (bp.height <= 0) return;
- bp.sprite -= bp.width * y;
- y = 0;
- } else {
- bp.dst += bp.pitch * (y >> dpi->zoom);
- }
-
- if (bp.height > dpi->height - y) {
- bp.height = dpi->height - y;
- if (bp.height <= 0) return;
- }
-
- x &= zoom_mask;
-
- if ( (x -= dpi->left) < 0) {
- bp.width += x;
- if (bp.width <= 0) return;
- bp.sprite -= x;
- x = 0;
- }
- bp.dst += x >> dpi->zoom;
-
- if (bp.width > dpi->width - x) {
- bp.width = dpi->width - x;
- if (bp.width <= 0) return;
- }
-
- switch (dpi->zoom) {
- default: NOT_REACHED();
- case 0: GfxBlitZoomInUncomp(&bp); break;
- case 1: GfxBlitZoomMediumUncomp(&bp); break;
- case 2: GfxBlitZoomOutUncomp(&bp); break;
- }
- }
-}
-
-void DoPaletteAnimations(void);
-
-void GfxInitPalettes(void)
-{
- memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
-
- _pal_first_dirty = 0;
- _pal_last_dirty = 255;
- DoPaletteAnimations();
-}
-
-#define EXTR(p, q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
-#define EXTR2(p, q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
-
-void DoPaletteAnimations(void)
-{
- const Colour *s;
- Colour *d;
- /* Amount of colors to be rotated.
- * A few more for the DOS palette, because the water colors are
- * 245-254 for DOS and 217-226 for Windows. */
- const ExtraPaletteValues *ev = &_extra_palette_values;
- int c = _use_dos_palette ? 38 : 28;
- Colour old_val[38]; // max(38, 28)
- uint i;
- uint j;
-
- d = &_cur_palette[217];
- memcpy(old_val, d, c * sizeof(*old_val));
-
- // Dark blue water
- s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
- j = EXTR(320, 5);
- for (i = 0; i != 5; i++) {
- *d++ = s[j];
- j++;
- if (j == 5) j = 0;
- }
-
- // Glittery water
- s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
- j = EXTR(128, 15);
- for (i = 0; i != 5; i++) {
- *d++ = s[j];
- j += 3;
- if (j >= 15) j -= 15;
- }
-
- s = ev->e;
- j = EXTR2(512, 5);
- for (i = 0; i != 5; i++) {
- *d++ = s[j];
- j++;
- if (j == 5) j = 0;
- }
-
- // Oil refinery fire animation
- s = ev->oil_ref;
- j = EXTR2(512, 7);
- for (i = 0; i != 7; i++) {
- *d++ = s[j];
- j++;
- if (j == 7) j = 0;
- }
-
- // Radio tower blinking
- {
- byte i = (_timer_counter >> 1) & 0x7F;
- byte v;
-
- (v = 255, i < 0x3f) ||
- (v = 128, i < 0x4A || i >= 0x75) ||
- (v = 20);
- d->r = v;
- d->g = 0;
- d->b = 0;
- d++;
-
- i ^= 0x40;
- (v = 255, i < 0x3f) ||
- (v = 128, i < 0x4A || i >= 0x75) ||
- (v = 20);
- d->r = v;
- d->g = 0;
- d->b = 0;
- d++;
- }
-
- // Handle lighthouse and stadium animation
- s = ev->lighthouse;
- j = EXTR(256, 4);
- for (i = 0; i != 4; i++) {
- *d++ = s[j];
- j++;
- if (j == 4) j = 0;
- }
-
- // Animate water for old DOS graphics
- if (_use_dos_palette) {
- // Dark blue water DOS
- s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
- j = EXTR(320, 5);
- for (i = 0; i != 5; i++) {
- *d++ = s[j];
- j++;
- if (j == 5) j = 0;
- }
-
- // Glittery water DOS
- s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
- j = EXTR(128, 15);
- for (i = 0; i != 5; i++) {
- *d++ = s[j];
- j += 3;
- if (j >= 15) j -= 15;
- }
- }
-
- if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
- if (_pal_first_dirty > 217) _pal_first_dirty = 217;
- if (_pal_last_dirty < 217 + c) _pal_last_dirty = 217 + c;
- }
-}
-
-
-void LoadStringWidthTable(void)
-{
- uint i;
-
- /* Normal font */
- for (i = 0; i != 224; i++) {
- _stringwidth_table[FS_NORMAL][i] = GetGlyphWidth(FS_NORMAL, i + 32);
- }
-
- /* Small font */
- for (i = 0; i != 224; i++) {
- _stringwidth_table[FS_SMALL][i] = GetGlyphWidth(FS_SMALL, i + 32);
- }
-
- /* Large font */
- for (i = 0; i != 224; i++) {
- _stringwidth_table[FS_LARGE][i] = GetGlyphWidth(FS_LARGE, i + 32);
- }
-}
-
-
-byte GetCharacterWidth(FontSize size, WChar key)
-{
- if (key >= 32 && key < 256) return _stringwidth_table[size][key - 32];
-
- return GetGlyphWidth(size, key);
-}
-
-
-void ScreenSizeChanged(void)
-{
- // check the dirty rect
- if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
- if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
-
- // screen size changed and the old bitmap is invalid now, so we don't want to undraw it
- _cursor.visible = false;
-}
-
-void UndrawMouseCursor(void)
-{
- if (_cursor.visible) {
- _cursor.visible = false;
- memcpy_pitch(
- _screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
- _cursor_backup,
- _cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
-
- _video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
- }
-}
-
-void DrawMouseCursor(void)
-{
- int x;
- int y;
- int w;
- int h;
-
- /* Redraw mouse cursor but only when it's inside the window */
- if (!_cursor.in_window) return;
-
- // Don't draw the mouse cursor if it's already drawn
- if (_cursor.visible) {
- if (!_cursor.dirty) return;
- UndrawMouseCursor();
- }
-
- w = _cursor.size.x;
- x = _cursor.pos.x + _cursor.offs.x;
- if (x < 0) {
- w += x;
- x = 0;
- }
- if (w > _screen.width - x) w = _screen.width - x;
- if (w <= 0) return;
- _cursor.draw_pos.x = x;
- _cursor.draw_size.x = w;
-
- h = _cursor.size.y;
- y = _cursor.pos.y + _cursor.offs.y;
- if (y < 0) {
- h += y;
- y = 0;
- }
- if (h > _screen.height - y) h = _screen.height - y;
- if (h <= 0) return;
- _cursor.draw_pos.y = y;
- _cursor.draw_size.y = h;
-
- assert(w * h < (int)sizeof(_cursor_backup));
-
- // Make backup of stuff below cursor
- memcpy_pitch(
- _cursor_backup,
- _screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
- _cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
-
- // Draw cursor on screen
- _cur_dpi = &_screen;
- DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
-
- _video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
-
- _cursor.visible = true;
- _cursor.dirty = false;
-}
-
-#if defined(_DEBUG)
-static void DbgScreenRect(int left, int top, int right, int bottom)
-{
- DrawPixelInfo dp;
- DrawPixelInfo *old;
-
- old = _cur_dpi;
- _cur_dpi = &dp;
- dp = _screen;
- GfxFillRect(left, top, right - 1, bottom - 1, rand() & 255);
- _cur_dpi = old;
-}
-#endif
-
-void RedrawScreenRect(int left, int top, int right, int bottom)
-{
- assert(right <= _screen.width && bottom <= _screen.height);
- if (_cursor.visible) {
- if (right > _cursor.draw_pos.x &&
- left < _cursor.draw_pos.x + _cursor.draw_size.x &&
- bottom > _cursor.draw_pos.y &&
- top < _cursor.draw_pos.y + _cursor.draw_size.y) {
- UndrawMouseCursor();
- }
- }
- UndrawTextMessage();
-
-#if defined(_DEBUG)
- if (_dbg_screen_rect)
- DbgScreenRect(left, top, right, bottom);
- else
-#endif
- DrawOverlappedWindowForAll(left, top, right, bottom);
-
- _video_driver->make_dirty(left, top, right - left, bottom - top);
-}
-
-void DrawDirtyBlocks(void)
-{
- byte *b = _dirty_blocks;
- const int w = ALIGN(_screen.width, 64);
- const int h = ALIGN(_screen.height, 8);
- int x;
- int y;
-
- if (IsGeneratingWorld() && !IsGeneratingWorldReadyForPaint()) return;
-
- y = 0;
- do {
- x = 0;
- do {
- if (*b != 0) {
- int left;
- int top;
- int right = x + 64;
- int bottom = y;
- byte *p = b;
- int h2;
-
- // First try coalescing downwards
- do {
- *p = 0;
- p += DIRTY_BYTES_PER_LINE;
- bottom += 8;
- } while (bottom != h && *p != 0);
-
- // Try coalescing to the right too.
- h2 = (bottom - y) >> 3;
- assert(h2 > 0);
- p = b;
-
- while (right != w) {
- byte *p2 = ++p;
- int h = h2;
- // Check if a full line of dirty flags is set.
- do {
- if (!*p2) goto no_more_coalesc;
- p2 += DIRTY_BYTES_PER_LINE;
- } while (--h != 0);
-
- // Wohoo, can combine it one step to the right!
- // Do that, and clear the bits.
- right += 64;
-
- h = h2;
- p2 = p;
- do {
- *p2 = 0;
- p2 += DIRTY_BYTES_PER_LINE;
- } while (--h != 0);
- }
- no_more_coalesc:
-
- left = x;
- top = y;
-
- if (left < _invalid_rect.left ) left = _invalid_rect.left;
- if (top < _invalid_rect.top ) top = _invalid_rect.top;
- if (right > _invalid_rect.right ) right = _invalid_rect.right;
- if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
-
- if (left < right && top < bottom) {
- RedrawScreenRect(left, top, right, bottom);
- }
-
- }
- } while (b++, (x += 64) != w);
- } while (b += -(w >> 6) + DIRTY_BYTES_PER_LINE, (y += 8) != h);
-
- _invalid_rect.left = w;
- _invalid_rect.top = h;
- _invalid_rect.right = 0;
- _invalid_rect.bottom = 0;
-
- /* If we are generating a world, and waiting for a paint run, mark it here
- * as done painting, so we can continue generating. */
- if (IsGeneratingWorld() && IsGeneratingWorldReadyForPaint()) {
- SetGeneratingWorldPaintStatus(false);
- }
-}
-
-
-void SetDirtyBlocks(int left, int top, int right, int bottom)
-{
- byte *b;
- int width;
- int height;
-
- if (left < 0) left = 0;
- if (top < 0) top = 0;
- if (right > _screen.width) right = _screen.width;
- if (bottom > _screen.height) bottom = _screen.height;
-
- if (left >= right || top >= bottom) return;
-
- if (left < _invalid_rect.left ) _invalid_rect.left = left;
- if (top < _invalid_rect.top ) _invalid_rect.top = top;
- if (right > _invalid_rect.right ) _invalid_rect.right = right;
- if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
-
- left >>= 6;
- top >>= 3;
-
- b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
-
- width = ((right - 1) >> 6) - left + 1;
- height = ((bottom - 1) >> 3) - top + 1;
-
- assert(width > 0 && height > 0);
-
- do {
- int i = width;
-
- do b[--i] = 0xFF; while (i);
-
- b += DIRTY_BYTES_PER_LINE;
- } while (--height != 0);
-}
-
-void MarkWholeScreenDirty(void)
-{
- SetDirtyBlocks(0, 0, _screen.width, _screen.height);
-}
-
-/** Set up a clipping area for only drawing into a certain area. To do this,
- * Fill a DrawPixelInfo object with the supplied relative rectangle, backup
- * the original (calling) _cur_dpi and assign the just returned DrawPixelInfo
- * _cur_dpi. When you are done, give restore _cur_dpi's original value
- * @param *n the DrawPixelInfo that will be the clipping rectangle box allowed
- * for drawing
- * @param left,top,width,height the relative coordinates of the clipping
- * rectangle relative to the current _cur_dpi. This will most likely be the
- * offset from the calling window coordinates
- * @return return false if the requested rectangle is not possible with the
- * current dpi pointer. Only continue of the return value is true, or you'll
- * get some nasty results */
-bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
-{
- const DrawPixelInfo *o = _cur_dpi;
-
- n->zoom = 0;
-
- assert(width > 0);
- assert(height > 0);
-
- if ((left -= o->left) < 0) {
- width += left;
- if (width <= 0) return false;
- n->left = -left;
- left = 0;
- } else {
- n->left = 0;
- }
-
- if (width > o->width - left) {
- width = o->width - left;
- if (width <= 0) return false;
- }
- n->width = width;
-
- if ((top -= o->top) < 0) {
- height += top;
- if (height <= 0) return false;
- n->top = -top;
- top = 0;
- } else {
- n->top = 0;
- }
-
- n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
-
- if (height > o->height - top) {
- height = o->height - top;
- if (height <= 0) return false;
- }
- n->height = height;
-
- return true;
-}
-
-static void SetCursorSprite(CursorID cursor)
-{
- CursorVars *cv = &_cursor;
- const Sprite *p;
-
- if (cv->sprite == cursor) return;
-
- p = GetSprite(cursor & SPRITE_MASK);
- cv->sprite = cursor;
- cv->size.y = p->height;
- cv->size.x = p->width;
- cv->offs.x = p->x_offs;
- cv->offs.y = p->y_offs;
-
- cv->dirty = true;
-}
-
-static void SwitchAnimatedCursor(void)
-{
- CursorVars *cv = &_cursor;
- const CursorID *cur = cv->animate_cur;
- CursorID sprite;
-
- // ANIM_CURSOR_END is 0xFFFF in table/animcursors.h
- if (cur == NULL || *cur == 0xFFFF) cur = cv->animate_list;
-
- sprite = cur[0];
- cv->animate_timeout = cur[1];
- cv->animate_cur = cur + 2;
-
- SetCursorSprite(sprite);
-}
-
-void CursorTick(void)
-{
- if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0)
- SwitchAnimatedCursor();
-}
-
-void SetMouseCursor(CursorID cursor)
-{
- // Turn off animation
- _cursor.animate_timeout = 0;
- // Set cursor
- SetCursorSprite(cursor);
-}
-
-void SetAnimatedMouseCursor(const CursorID *table)
-{
- _cursor.animate_list = table;
- _cursor.animate_cur = NULL;
- SwitchAnimatedCursor();
-}
-
-bool ChangeResInGame(int w, int h)
-{
- return
- (_screen.width == w && _screen.height == h) ||
- _video_driver->change_resolution(w, h);
-}
-
-void ToggleFullScreen(bool fs)
-{
- _video_driver->toggle_fullscreen(fs);
- if (_fullscreen != fs && _num_resolutions == 0) {
- DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
- }
-}
-
-static int CDECL compare_res(const void *pa, const void *pb)
-{
- int x = ((const uint16*)pa)[0] - ((const uint16*)pb)[0];
- if (x != 0) return x;
- return ((const uint16*)pa)[1] - ((const uint16*)pb)[1];
-}
-
-void SortResolutions(int count)
-{
- qsort(_resolutions, count, sizeof(_resolutions[0]), compare_res);
-}