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authortron <tron@openttd.org>2005-09-08 12:48:26 +0000
committertron <tron@openttd.org>2005-09-08 12:48:26 +0000
commit45ca3b6336f1c6e7c2991319837132b607d482dc (patch)
tree3f41cacc0471e60af369fc95349585751ff00335 /gfx.c
parentd73d12ae8a75dc15a233bb2b0749165aca263e23 (diff)
downloadopenttd-45ca3b6336f1c6e7c2991319837132b607d482dc.tar.xz
(svn r2924) Introduce the ALIGN() macro which aligns values to multiples of a power of 2, for exact semantics see the commment in macros.h
Diffstat (limited to 'gfx.c')
-rw-r--r--gfx.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx.c b/gfx.c
index d22d864c7..38c6cd009 100644
--- a/gfx.c
+++ b/gfx.c
@@ -1755,8 +1755,8 @@ void RedrawScreenRect(int left, int top, int right, int bottom)
void DrawDirtyBlocks(void)
{
byte *b = _dirty_blocks;
- const int w = (_screen.width + 63) & ~63;
- const int h = (_screen.height + 7) & ~7;
+ const int w = ALIGN(_screen.width, 64);
+ const int h = ALIGN(_screen.height, 8);
int x;
int y;