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author | darkvater <darkvater@openttd.org> | 2005-01-13 16:50:20 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-13 16:50:20 +0000 |
commit | 61cae70fe53653dab79ed90cb9418f6c88c2145a (patch) | |
tree | 75199ad8fbca21b3b52f2f5e212fe0ee70d9aa0e /functions.h | |
parent | 06cc62f40d84c91bba41510bbeab0ba8df7106b9 (diff) | |
download | openttd-61cae70fe53653dab79ed90cb9418f6c88c2145a.tar.xz |
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window
-Added DeleteWindowByClass() function that deletes all windows of a given class
Diffstat (limited to 'functions.h')
-rw-r--r-- | functions.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/functions.h b/functions.h index 6ddcf05ba..b3e99906f 100644 --- a/functions.h +++ b/functions.h @@ -201,6 +201,7 @@ void InvalidateWindow(byte cls, WindowNumber number); void InvalidateWindowWidget(byte cls, WindowNumber number, byte widget_index); void InvalidateWindowClasses(byte cls); void DeleteWindowById(WindowClass cls, WindowNumber number); +void DeleteWindowByClass(WindowClass cls); void SetObjectToPlaceWnd(int icon, byte mode, Window *w); void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumber window_num); |