diff options
author | rubidium <rubidium@openttd.org> | 2006-08-28 10:14:37 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2006-08-28 10:14:37 +0000 |
commit | bee83fb3e4627fc7cc01dfc353377c38d20eacb0 (patch) | |
tree | a773c59de884d83ba32194f383040e4759e072a8 /functions.h | |
parent | a2bde2d6c558398bba7bca7532d414ad9f50efa6 (diff) | |
download | openttd-bee83fb3e4627fc7cc01dfc353377c38d20eacb0.tar.xz |
(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
Diffstat (limited to 'functions.h')
-rw-r--r-- | functions.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/functions.h b/functions.h index e9cad80c9..5d81e8e51 100644 --- a/functions.h +++ b/functions.h @@ -63,15 +63,15 @@ void NORETURN CDECL error(const char *str, ...); /* openttd.c */ -// ************** -// * Warning: DO NOT enable this unless you understand what it does -// * -// * If enabled, in a network game all randoms will be dumped to the -// * stdout if the first client joins (or if you are a client). This -// * is to help finding desync problems. -// * -// * Warning: DO NOT enable this unless you understand what it does -// ************** +/************** + * Warning: DO NOT enable this unless you understand what it does + * + * If enabled, in a network game all randoms will be dumped to the + * stdout if the first client joins (or if you are a client). This + * is to help finding desync problems. + * + * Warning: DO NOT enable this unless you understand what it does + **************/ //#define RANDOM_DEBUG |