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author | darkvater <darkvater@openttd.org> | 2005-01-21 19:52:32 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-21 19:52:32 +0000 |
commit | 0a944dc950a8c32e5ae23a9194134e833f840770 (patch) | |
tree | 0aa97722ee76d847689d945b957ecc279f9e5699 /functions.h | |
parent | 5290d5f667871863876345069d1767afe5a9bd54 (diff) | |
download | openttd-0a944dc950a8c32e5ae23a9194134e833f840770.tar.xz |
(svn r1583) -Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it
Diffstat (limited to 'functions.h')
-rw-r--r-- | functions.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/functions.h b/functions.h index 886010b50..0a97ef0ae 100644 --- a/functions.h +++ b/functions.h @@ -214,6 +214,7 @@ bool ScrollWindowTo(int x, int y, Window * w); bool ScrollMainWindowToTile(TileIndex tile); bool ScrollMainWindowTo(int x, int y); void DrawSprite(uint32 img, int x, int y); +uint GetCorrectTileHeight(TileIndex tile); bool EnsureNoVehicle(TileIndex tile); bool EnsureNoVehicleZ(TileIndex tile, byte z); void MarkAllViewportsDirty(int left, int top, int right, int bottom); |