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authordarkvater <darkvater@openttd.org>2005-01-11 00:54:06 +0000
committerdarkvater <darkvater@openttd.org>2005-01-11 00:54:06 +0000
commit199a77d1eac8b6c9fedfd209bfbd6685957d091c (patch)
treee10943405d0221995867614d413adaef452ac9b6 /functions.h
parent2d023f9c0b2fb33747505e8b135026d9e16c46eb (diff)
downloadopenttd-199a77d1eac8b6c9fedfd209bfbd6685957d091c.tar.xz
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while -These values are saved in hs.dat; added read/write functions for it -Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/functions.h b/functions.h
index 95ef0480d..0d20611fc 100644
--- a/functions.h
+++ b/functions.h
@@ -235,7 +235,8 @@ void ShowNetworkNeedCompanyPassword();
void ShowRenameSignWindow(SignStruct *ss);
void ShowRenameWaypointWindow(Waypoint *cp);
int FindFirstBit(uint32 x);
-void ShowHighscoreTable(int tbl);
+void ShowHighscoreTable(int difficulty, int rank);
+void ShowEndGameChart(void);
TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng);
enum SaveOrLoadResult {