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authorludde <ludde@openttd.org>2005-07-16 12:30:03 +0000
committerludde <ludde@openttd.org>2005-07-16 12:30:03 +0000
commit04e45dac3417911bf73337b70bf9dbb4292def08 (patch)
tree2361c1137f7e4f78b97f2e2bbcc634b6b9a0fdd7 /functions.h
parentf043088ec12a1b2bc63c9a5ba48a34ddfa78485d (diff)
downloadopenttd-04e45dac3417911bf73337b70bf9dbb4292def08.tar.xz
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/functions.h b/functions.h
index 0b62da095..2387fa19d 100644
--- a/functions.h
+++ b/functions.h
@@ -123,12 +123,6 @@ static inline TileIndex RandomTileSeed(uint32 r) { return TILE_MASK(r); }
static inline TileIndex RandomTile(void) { return TILE_MASK(Random()); }
-#ifdef PLAYER_SEED_RANDOM
-void InitPlayerRandoms(void);
-#endif
-
-
-
uint32 InteractiveRandom(void); /* Used for random sequences that are not the same on the other end of the multiplayer link */
uint InteractiveRandomRange(uint max);