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author | tron <tron@openttd.org> | 2006-09-01 13:35:43 +0000 |
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committer | tron <tron@openttd.org> | 2006-09-01 13:35:43 +0000 |
commit | 8ef52bc43c3afe9139aed61a64b023f5ca49101d (patch) | |
tree | 8390bc18a0b9bc901d95d47c600997066ebe0508 /functions.h | |
parent | 47b0d41d63b5e835d528f82a232d75a995e31fda (diff) | |
download | openttd-8ef52bc43c3afe9139aed61a64b023f5ca49101d.tar.xz |
(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
Diffstat (limited to 'functions.h')
-rw-r--r-- | functions.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/functions.h b/functions.h index 5d81e8e51..2969fb2e1 100644 --- a/functions.h +++ b/functions.h @@ -196,8 +196,6 @@ void ChangeTownRating(Town *t, int add, int max); uint GetTownRadiusGroup(const Town* t, TileIndex tile); void ShowNetworkChatQueryWindow(byte desttype, byte dest); void ShowNetworkGiveMoneyWindow(byte player); -void ShowNetworkNeedGamePassword(void); -void ShowNetworkNeedCompanyPassword(void); int FindFirstBit(uint32 x); void ShowHighscoreTable(int difficulty, int8 rank); TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng); |