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authortruelight <truelight@openttd.org>2005-03-24 17:03:37 +0000
committertruelight <truelight@openttd.org>2005-03-24 17:03:37 +0000
commit83637d164e8be15166aeb39134170ecbe02173d3 (patch)
tree45d160ba77950eea4f380bd7ff3bbcf6644f651a /functions.h
parentf86318407ca89cecce23128f34c61f9fa4f078b7 (diff)
downloadopenttd-83637d164e8be15166aeb39134170ecbe02173d3.tar.xz
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/functions.h b/functions.h
index 92c03392c..7f2577fa6 100644
--- a/functions.h
+++ b/functions.h
@@ -58,7 +58,6 @@ void StationPickerDrawSprite(int x, int y, int railtype, int image);
/* track_land.c */
void DrawTrainDepotSprite(int x, int y, int image, int railtype);
-void DrawWaypointSprite(int x, int y, int image, int railtype);
/* road_land.c */
void DrawRoadDepotSprite(int x, int y, int image);
@@ -209,7 +208,6 @@ void ShowNetworkChatQueryWindow(byte desttype, byte dest);
void ShowNetworkGiveMoneyWindow(byte player);
void ShowNetworkNeedGamePassword(void);
void ShowNetworkNeedCompanyPassword(void);
-void ShowRenameWaypointWindow(Waypoint *cp);
int FindFirstBit(uint32 x);
void ShowHighscoreTable(int difficulty, int8 rank);
void ShowEndGameChart(void);