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authortron <tron@openttd.org>2006-03-06 13:11:08 +0000
committertron <tron@openttd.org>2006-03-06 13:11:08 +0000
commitf3fb21c96cd447fd2efeaf085d28bac9588649c7 (patch)
tree7384488cf17eb4d93ce21ad3b40437978efc939a /functions.h
parentd79329277897c59f86a6a914af53fdc50d90852c (diff)
downloadopenttd-f3fb21c96cd447fd2efeaf085d28bac9588649c7.tar.xz
(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/functions.h b/functions.h
index 58304bf6b..39d270ff1 100644
--- a/functions.h
+++ b/functions.h
@@ -215,7 +215,6 @@ bool CheckIfAuthorityAllows(TileIndex tile);
Town *ClosestTownFromTile(TileIndex tile, uint threshold);
void ChangeTownRating(Town *t, int add, int max);
-uint GetRoadBitsByTile(TileIndex tile);
int GetTownRadiusGroup(const Town *t, TileIndex tile);
void ShowNetworkChatQueryWindow(byte desttype, byte dest);
void ShowNetworkGiveMoneyWindow(byte player);