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authortron <tron@openttd.org>2006-05-09 09:56:09 +0000
committertron <tron@openttd.org>2006-05-09 09:56:09 +0000
commitc9defc0fea20dc900c0c6d3f8aac8984b024052f (patch)
tree559b2b4b3e046cf2cb59f9c2eacbb8ea4f57cbb5 /functions.h
parente5bd292dabdf5bbf58e5ce83c13688bbe047a62a (diff)
downloadopenttd-c9defc0fea20dc900c0c6d3f8aac8984b024052f.tar.xz
(svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/functions.h b/functions.h
index 3d47bca61..11730800c 100644
--- a/functions.h
+++ b/functions.h
@@ -193,9 +193,8 @@ bool ScrollWindowTo(int x, int y, Window * w);
bool ScrollMainWindowToTile(TileIndex tile);
bool ScrollMainWindowTo(int x, int y);
void DrawSprite(uint32 img, int x, int y);
-uint GetCorrectTileHeight(TileIndex tile);
bool EnsureNoVehicle(TileIndex tile);
-bool EnsureNoVehicleZ(TileIndex tile, byte z);
+bool EnsureNoVehicleOnGround(TileIndex tile);
void MarkAllViewportsDirty(int left, int top, int right, int bottom);
void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost);
void ShowFeederIncomeAnimation(int x, int y, int z, int32 cost);