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author | tron <tron@openttd.org> | 2005-02-06 13:41:02 +0000 |
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committer | tron <tron@openttd.org> | 2005-02-06 13:41:02 +0000 |
commit | b2ae5b197ef3c9753e044f98d7973829d4848dba (patch) | |
tree | 0aab391e034d9f14ce3c721ca9f25bfc6395c9fc /functions.h | |
parent | 498ccae27af050c66dfa70e9017eb45cefaf99ae (diff) | |
download | openttd-b2ae5b197ef3c9753e044f98d7973829d4848dba.tar.xz |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
Diffstat (limited to 'functions.h')
-rw-r--r-- | functions.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/functions.h b/functions.h index 04d255f29..164c5f634 100644 --- a/functions.h +++ b/functions.h @@ -249,9 +249,6 @@ enum { }; void ShowSaveLoadDialog(int mode); -void ttd_strlcpy(char *dst, const char *src, size_t size); -void ttd_strlcat(char *dst, const char *src, size_t size); - // callback from drivers that is called if the game size changes dynamically void GameSizeChanged(void); bool FileExists(const char *filename); |