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authortruelight <truelight@openttd.org>2006-08-19 10:00:30 +0000
committertruelight <truelight@openttd.org>2006-08-19 10:00:30 +0000
commit10b842bddcbe6cdcf7111736bec985cdc13e528f (patch)
treecd9ad6758b68622254b2545359b5d87f88f7074b /fios.c
parent83d56d6d798a28169f00a4c67323a407037c0b0a (diff)
downloadopenttd-10b842bddcbe6cdcf7111736bec985cdc13e528f.tar.xz
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
Diffstat (limited to 'fios.c')
-rw-r--r--fios.c48
1 files changed, 41 insertions, 7 deletions
diff --git a/fios.c b/fios.c
index e21192960..ef2855791 100644
--- a/fios.c
+++ b/fios.c
@@ -10,6 +10,7 @@
#include "string.h"
#include "variables.h"
#include "functions.h"
+#include "heightmap.h"
#include "table/strings.h"
#include "fios.h"
#include <sys/types.h>
@@ -135,7 +136,10 @@ char *FiosBrowseTo(const FiosItem *item)
case FIOS_TYPE_FILE:
case FIOS_TYPE_OLDFILE:
case FIOS_TYPE_SCENARIO:
- case FIOS_TYPE_OLD_SCENARIO: {
+ case FIOS_TYPE_OLD_SCENARIO:
+ case FIOS_TYPE_PNG:
+ case FIOS_TYPE_BMP:
+ {
static char str_buffr[512];
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
@@ -357,15 +361,45 @@ static byte FiosGetScenarioListCallback(int mode, const char *file, const char *
*/
FiosItem *FiosGetScenarioList(int mode)
{
- static char *fios_scn_path = NULL;
+ static char *_fios_scn_path = NULL;
- /* Copy the default path on first run or on 'New Game' */
- if (mode == SLD_NEW_GAME || fios_scn_path == NULL) {
- if (fios_scn_path == NULL) fios_scn_path = malloc(MAX_PATH);
- ttd_strlcpy(fios_scn_path, _path.scenario_dir, MAX_PATH);
+ if (_fios_scn_path == NULL) {
+ _fios_scn_path = malloc(MAX_PATH);
+ ttd_strlcpy(_fios_scn_path, _path.scenario_dir, MAX_PATH);
}
- _fios_path = fios_scn_path;
+ _fios_path = _fios_scn_path;
return FiosGetFileList(mode, &FiosGetScenarioListCallback);
}
+
+static byte FiosGetHeightmapListCallback(int mode, const char *file, const char *ext, char *title)
+{
+ /* Show heightmap files
+ * .PNG PNG Based heightmap files
+ * .BMP BMP Based heightmap files
+ */
+
+#ifdef WITH_PNG
+ if (strcasecmp(ext, ".png") == 0) return FIOS_TYPE_PNG;
+#endif /* WITH_PNG */
+
+ if (strcasecmp(ext, ".bmp") == 0) return FIOS_TYPE_BMP;
+
+ return FIOS_TYPE_INVALID;
+}
+
+// Get a list of Heightmaps
+FiosItem *FiosGetHeightmapList(int mode)
+{
+ static char *_fios_hmap_path = NULL;
+
+ if (_fios_hmap_path == NULL) {
+ _fios_hmap_path = malloc(MAX_PATH);
+ strcpy(_fios_hmap_path, _path.heightmap_dir);
+ }
+
+ _fios_path = _fios_hmap_path;
+
+ return FiosGetFileList(mode, &FiosGetHeightmapListCallback);
+}