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author | matthijs <matthijs@openttd.org> | 2006-12-03 17:27:43 +0000 |
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committer | matthijs <matthijs@openttd.org> | 2006-12-03 17:27:43 +0000 |
commit | 231111ce3d3d37c05a71591a4760a6dc95beac69 (patch) | |
tree | 8071fe32ed8927c4e25ff2e453aa8297bc8dfe37 /engine.h | |
parent | e205c58ddc66684c24517cca5c94e41b767ae7d6 (diff) | |
download | openttd-231111ce3d3d37c05a71591a4760a6dc95beac69.tar.xz |
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
Diffstat (limited to 'engine.h')
-rw-r--r-- | engine.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -5,7 +5,7 @@ /** @file engine.h */ -#include "pool.h" +#include "oldpool.h" typedef struct RailVehicleInfo { byte image_index; @@ -235,7 +235,7 @@ typedef struct EngineRenew EngineRenew; * placed here so the only exception to this rule, the saveload code, can use * it. */ -DECLARE_POOL(EngineRenew, EngineRenew, 3, 8000) +DECLARE_OLD_POOL(EngineRenew, EngineRenew, 3, 8000) /** * Check if a EngineRenew really exists. |