diff options
author | rubidium <rubidium@openttd.org> | 2007-05-24 21:59:12 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-05-24 21:59:12 +0000 |
commit | d0a39a231a6c459a85cabb72fc7d4de8a24d9c93 (patch) | |
tree | 6bee885ff493b98f80636ca002c7c5b3ba725dfd /docs | |
parent | ef48d1012b7a3774ee9cea9eb6ac8e7779adadce (diff) | |
download | openttd-d0a39a231a6c459a85cabb72fc7d4de8a24d9c93.tar.xz |
(svn r9913) -Update: the landscape documentation to reflect the changes to the road bits.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/landscape.html | 26 | ||||
-rw-r--r-- | docs/landscape_grid.html | 16 |
2 files changed, 26 insertions, 16 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index a89643654..142c94682 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -475,9 +475,9 @@ <td valign=top nowrap> </td> <td> <ul> - <li>m5 bits 7..4 clear: road + <li>m5 bits 7..6 clear: road <ul> - <li>m1: <a href="#OwnershipInfo">owner</a> of the road</li> + <li>m1: <a href="#OwnershipInfo">owner</a> of the road type #1</li> <li>m2: Index into the array of towns, 0 for non-town roads</li> <li>m3 bit 7 set = on snow or desert</li> <li>m3 bits 6..4: @@ -513,7 +513,7 @@ </table> </li> <li>m3 bits 3..0: counter for the roadworks</li> - <li>m5 bits 3..0: road layout: bit set = road piece present: + <li>m4 bits 3..0: road layout road type #1: bit set = road piece present: <table> <tr> <td nowrap valign=top>bit 0: </td> @@ -533,25 +533,35 @@ </tr> </table> </li> + <li>m4 bits 7..4: road layout road type #2 + <li>m5 bits 4..0: owner of road type #2 + <li>m6 bits 5..2: road layout road type #3 + <li>m7 bits 7..5: road types + <li>m7 bits 4..0: owner of road type #3 + </li> </ul> </li> - <li>m5 bit 5 set: road depot + <li>m5 bit 7 set, bit 6 clear: road depot <ul> <li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li> <li>m3 bit 7 set = on snow or desert (not displayed, but set internally)</li> <li>m5 bits 3..0 - direction: exit towards: <tt>0</tt> = NE, <tt>1</tt> = SE, <tt>2</tt> = SW, <tt>3</tt> = NW</li> + <li>m7 bits 7..5: road types </ul> </li> - <li>m5 bit 4 set, bits 7..5 clear: level crossing + <li>m5 bit 6 set, bit 7 clear: level crossing <ul> <li>m1: <a href="#OwnershipInfo">owner</a> of the railway track</li> <li>m2: Index into the array of towns, 0 for non-town roads</li> <li>m3 bit 7 set = on snow or desert</li> <li>m3 bits 6..4: <tt>0</tt> - on bare land, <tt>1</tt> - on grass, <tt>2</tt> or higher - paved</li> <li>m3 bits 3..0: <a href="#TrackType">track type</a></li> - <li>m4: <a href="#OwnershipInfo">owner</a> of the road</li> - <li>m5 bit 3: clear - road in the X direction, set - road in the Y direction (railway track always perpendicular)</li> - <li>m5 bit 2: set if crossing lights are on</li> + <li>m4 bit 6: clear - road in the X direction, set - road in the Y direction (railway track always perpendicular)</li> + <li>m4 bit 5: set if crossing lights are on</li> + <li>m4 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type #1</li> + <li>m5 bits 4..0: owner of road type #2 + <li>m7 bits 7..5: road types + <li>m7 bits 4..0: owner of road type #3 </ul> </li> <li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li> diff --git a/docs/landscape_grid.html b/docs/landscape_grid.html index 6539dfc57..5a492458e 100644 --- a/docs/landscape_grid.html +++ b/docs/landscape_grid.html @@ -123,11 +123,11 @@ the array so you can quickly see what is used and what is not. <td class="bits">XXXX XXXX</td> <td class="bits">XXXX XXXX</td> <td class="bits">XXXX XXXX XXXX XXXX</td> - <td class="bits"><span class="free">OOOO OOOO</span></td> <td class="bits">XXXX XXXX</td> <td class="bits">XXXX XXXX</td> - <td class="bits">XX<span class="free">OO OO</span>XX</td> - <td class="bits"><span class="free">OOOO OOOO</span></td> + <td class="bits">XX<span class="free">OO</span> XXXX</td> + <td class="bits">XXXX XXXX</td> + <td class="bits">XXXX XXXX</td> </tr> <tr> <td class="caption">level crossing</td> @@ -135,10 +135,10 @@ the array so you can quickly see what is used and what is not. <td class="bits">-inherit-</td> <td class="bits">-inherit-</td> <td class="bits">XXXX XXXX</td> - <td class="bits">XXXX XXXX</td> - <td class="bits">XXXX XX<span class="free">OO</span></td> + <td class="bits"><span class="free">O</span>XXX XXXX</td> + <td class="bits">XX<span class="free">OO</span> XXXX</td> <td class="bits">XX<span class="free">OO OO</span>XX</td> - <td class="bits"><span class="free">OOOO OOOO</span></td> + <td class="bits">XXXX XXXX</td> </tr> <tr> <td class="caption">road depot</td> @@ -147,9 +147,9 @@ the array so you can quickly see what is used and what is not. <td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td> <td class="bits">X<span class="free">OOO OOOO</span></td> <td class="bits"><span class="free">OOOO OOOO</span></td> - <td class="bits">XXXX XXXX</td> + <td class="bits">XX<span class="free">OO</span> XXXX</td> <td class="bits">XX<span class="free">OO OO</span>XX</td> - <td class="bits"><span class="free">OOOO OOOO</span></td> + <td class="bits">XXX<span class="free">O OOOO</span></td> </tr> <tr> <td>3</td> |