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authorrubidium <rubidium@openttd.org>2010-08-27 22:26:21 +0000
committerrubidium <rubidium@openttd.org>2010-08-27 22:26:21 +0000
commit536bb704b7bd4d15302e6e2f0200184af151cb73 (patch)
tree4e59ca5a88842082b129dffae41b33cf3670d15e /docs
parent3e9e1b8e659c7fe36ac2188fb86ac601a8210d50 (diff)
downloadopenttd-536bb704b7bd4d15302e6e2f0200184af151cb73.tar.xz
(svn r20639) -Add: random bits to object tiles
Diffstat (limited to 'docs')
-rw-r--r--docs/landscape.html1
-rw-r--r--docs/landscape_grid.html2
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/landscape.html b/docs/landscape.html
index a01988810..cfaf0b3bd 100644
--- a/docs/landscape.html
+++ b/docs/landscape.html
@@ -1596,6 +1596,7 @@
<li>m1 bits 6..5 : Water class (sea, canal, river or land)
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
<li>m2: index into the array of objects
+ <li>m3: random bits
<li>m5: tile type:
<table>
<tr>
diff --git a/docs/landscape_grid.html b/docs/landscape_grid.html
index 77cde68b3..897529888 100644
--- a/docs/landscape_grid.html
+++ b/docs/landscape_grid.html
@@ -330,7 +330,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
- <td class="bits"><span class="free">OOOO OOOO</span></td>
+ <td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>