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authorrubidium <rubidium@openttd.org>2010-01-01 18:45:40 +0000
committerrubidium <rubidium@openttd.org>2010-01-01 18:45:40 +0000
commitb2e9b5d612a879097587b05ed2c53c19c70d84a6 (patch)
treeb3dec8b7dc6f7bd35e4b6dbb4e500c0ba2290ab0 /docs
parent115b20774540589572d45de3fdc7743ea4626f13 (diff)
downloadopenttd-b2e9b5d612a879097587b05ed2c53c19c70d84a6.tar.xz
(svn r18683) -Fix: it's not an other
Diffstat (limited to 'docs')
-rw-r--r--docs/32bpp.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/32bpp.txt b/docs/32bpp.txt
index b847dd522..1f5e6687f 100644
--- a/docs/32bpp.txt
+++ b/docs/32bpp.txt
@@ -27,7 +27,7 @@ OpenTTD palette. Upon load of the PNG, the mask is loaded too, and overrides
the RGB (not the Alpha) of the original PNG image, and replacing it with a
8bpp color remapped and converted to 32bpp.
-An other thing that OpenTTD needs in your png, is 2 tEXt chunks: x_offs and
+Another thing that OpenTTD needs in your png, is 2 tEXt chunks: x_offs and
y_offs. This to define the x- and y-offset, of course. Use the tool we supply
to add this information. Sadly enough most graphical editors trashes those
chunks upon save, so you have to readd it every time you save your image.