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authorRubidium <rubidium@openttd.org>2021-07-11 22:41:04 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-07-11 23:11:05 +0200
commitc71f06e59b57f256ee8089f44bc8a5f14234db29 (patch)
tree1b89fda9c8aa13618119ed0015e16402ac24c2aa /docs
parentdd7f69be6ed6ea90ec806c86957f10332206bcd6 (diff)
downloadopenttd-c71f06e59b57f256ee8089f44bc8a5f14234db29.tar.xz
Feature: parse the console settings the same way as config settings
Now you can use things like `set server_game_type public` instead of having to guess the number, which would not be written into the configuration file nor would it be shown when doing `set server_game_type`.
Diffstat (limited to 'docs')
-rw-r--r--docs/multiplayer.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/multiplayer.md b/docs/multiplayer.md
index ece0c04df..c7e1839cf 100644
--- a/docs/multiplayer.md
+++ b/docs/multiplayer.md
@@ -117,7 +117,7 @@ Last updated: 2011-02-16
- If you want to be on the server-list, make your server public. You can do
this either from the Start Server GUI, via the in-game Online Players GUI,
or by typing in the console:
- 'set server_game_type 1'.
+ 'set server_game_type public'.
- You can protect your server with a password via the console: 'set server_pw',
or via the Start Server menu.