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author | Rubidium <rubidium@openttd.org> | 2021-07-11 22:41:04 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-07-11 23:11:05 +0200 |
commit | c71f06e59b57f256ee8089f44bc8a5f14234db29 (patch) | |
tree | 1b89fda9c8aa13618119ed0015e16402ac24c2aa /docs | |
parent | dd7f69be6ed6ea90ec806c86957f10332206bcd6 (diff) | |
download | openttd-c71f06e59b57f256ee8089f44bc8a5f14234db29.tar.xz |
Feature: parse the console settings the same way as config settings
Now you can use things like `set server_game_type public` instead of having to
guess the number, which would not be written into the configuration file nor
would it be shown when doing `set server_game_type`.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/multiplayer.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/multiplayer.md b/docs/multiplayer.md index ece0c04df..c7e1839cf 100644 --- a/docs/multiplayer.md +++ b/docs/multiplayer.md @@ -117,7 +117,7 @@ Last updated: 2011-02-16 - If you want to be on the server-list, make your server public. You can do this either from the Start Server GUI, via the in-game Online Players GUI, or by typing in the console: - 'set server_game_type 1'. + 'set server_game_type public'. - You can protect your server with a password via the console: 'set server_pw', or via the Start Server menu. |