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authorfrosch <frosch@openttd.org>2008-07-26 16:14:10 +0000
committerfrosch <frosch@openttd.org>2008-07-26 16:14:10 +0000
commit16c80d031c49988143fec34af598685bb8bcefd1 (patch)
tree3a62ec9adb234e8726387b1573747436f7d43e9f /docs
parentea7ed286a63fdade4f1b55738a9d0fb110c00c01 (diff)
downloadopenttd-16c80d031c49988143fec34af598685bb8bcefd1.tar.xz
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
Diffstat (limited to 'docs')
-rw-r--r--docs/landscape.html1
-rw-r--r--docs/landscape_grid.html2
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/landscape.html b/docs/landscape.html
index 9493f35a2..9a92ba9c0 100644
--- a/docs/landscape.html
+++ b/docs/landscape.html
@@ -1035,6 +1035,7 @@
<ul>
<li>m1 bit 7: clear = under construction
<ul>
+ <li>m1 bits 6..5 : Water class (sea, canal, river or land)
<li>m1 bits 3..2: construction counter, for buildings under construction incremented on every periodic tile processing</li>
<li>m1 bits 1..0: stage of construction (<tt>3</tt> = completed), incremented when the construction counter wraps around<br>
the meaning is different for some animated tiles which are never under construction (types <tt>01</tt>, <tt>1E</tt>..<tt>20</tt>, <tt>30</tt>, <tt>58</tt>; see above)</li>
diff --git a/docs/landscape_grid.html b/docs/landscape_grid.html
index f47b7f43a..291447f30 100644
--- a/docs/landscape_grid.html
+++ b/docs/landscape_grid.html
@@ -293,7 +293,7 @@ the array so you can quickly see what is used and what is not.
<td>8</td>
<td class="caption">industry</td>
<td class="bits">XXXX XXXX</td>
- <td class="bits">X<span class="free">OOO</span> <span class="abuse">
+ <td class="bits">XXX<span class="free">O</span> <span class="abuse">
XXXX</span></td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>