diff options
author | Darkvater <darkvater@openttd.org> | 2006-01-26 18:36:14 +0000 |
---|---|---|
committer | Darkvater <darkvater@openttd.org> | 2006-01-26 18:36:14 +0000 |
commit | 663b1c6c008fa3168d6da0172008a688f13e74a1 (patch) | |
tree | 0fed10ab2915f5e31fa55804caf2c2bcfdef1bcd /docs/landscape.html | |
parent | 452ae7470baa26219242367ad452f7944bc9b1e3 (diff) | |
download | openttd-663b1c6c008fa3168d6da0172008a688f13e74a1.tar.xz |
(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
Diffstat (limited to 'docs/landscape.html')
-rw-r--r-- | docs/landscape.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index a3a7aeb93..0b039115d 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -290,7 +290,7 @@ Town building <ul> <li>m1 bits 6..0: position of the lift</li> <li>m1 bit 7: if set the lift is moving</li> -<li>m5 bit 7: if set then m5 bits 5..0 hold the final position of the lift divided by 6 (valid values 0..6 except 1)</li> +<li>m5 bit 7: if set then m5 bits 5..0 hold the destination floor of the lift, which could be 0..6, except 1, so the building has 6 effective floors. This due to the fact that the first floor is 2 'normal' floors high. One 'normal' floor has a height of 6 lift positions.</li> </ul></li> </ul> </td></tr> |