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author | tron <tron@openttd.org> | 2006-06-21 11:30:28 +0000 |
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committer | tron <tron@openttd.org> | 2006-06-21 11:30:28 +0000 |
commit | 9e28713c4c33687e85243f80e7edb9d5bd804aff (patch) | |
tree | ca3c65b2edad228eaf49d4c9e834665bd11e8931 /docs/landscape.html | |
parent | ac217b2eea7779478951179e286a2cad3d36aaab (diff) | |
download | openttd-9e28713c4c33687e85243f80e7edb9d5bd804aff.tar.xz |
(svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
Diffstat (limited to 'docs/landscape.html')
-rw-r--r-- | docs/landscape.html | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index 0bbc5be55..d183e10d0 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -142,7 +142,6 @@ m5 bits 7 and 6 set: railway depot / checkpoints <li>m1: <a href="#OwnershipInfo">owner</a> of the depot / checkpoint</li> <li>m2: For waypoints, index into the array of waypoints.</li> <li>m3 bits 0..3 = <a href="#TrackType">track type</a></li> -<li>m3 bit 4 = use custom sprite (valid only for the checkpoint)</li> <li>m4 bits 0..3 = ground type, as per m2 bits 0..3 for railway tiles.</li> </ul> </td></tr> |